|
|
|
|
|
Adrien Treuille
treuille [at] cs.cmu.edu
GHC 7006
|
|
|
|
|
|
|
|
Short Bio
|
|
|
|
|
I am an Assistant Professor of computer science and robotics at Carnegie Mellon University, working in the computer graphics group. I received
my PhD under Zoran
Popovic in the computer
graphics group at the University of Washington, and
was a postdoc in the Baker
Group under Zoran Popovic and
David Baker. I was one of the
creators of Foldit, the computer game where users contribute to science
by folding proteins. I also pursue research in the simulation and
animation of very high-dimensional nonlinear phenomena like animal
morphology, human motion, and large fluid systems. One thread of my
research addresses the complexity of such systems by developing model
reduction tools that generate compact representations. A complementary
thread seeks to control such systems, which means learning to set
inputs to produce desired effects. While I seek theoretical advances,
I am also deeply interested in the implications for science and
engineering of these techniques, from fluid dynamics to laying down a
joint cognitive and biomechanical basis for animal motion.
|
|
|
|
|
|
Projects
|
|
|
|
|
|
|
Principles for Predicting RNA Secondary Structure Design Difficulty
with: Jeff Anderson-Lee, Eli Fisker, Vineet Kosaraju, Michelle Wu, Justin Kong, Jeehyung Lee, Minjae Lee, Mathew Zada, Rhiju Das, and EteRNA Participants
Journal of Molecular Biology Volume 428, Issue 5, Part A, 27 February 2016, Pages 748-757
[paper] [play the game]
|
|
|
|
Large-Scale Finite State Game Engines
with: Matthew Stanton, Sascha Geddert, Adrian Blumer, Paul Hormis, Andy Nealen, Seth Cooper
Eurographics/ ACM SIGGRAPH Symposium on Computer Animation (2016)
[paper] [video] [short playthrough video]
|
|
|
|
Self-Refining Games using Player Analytics
with: Matthew Stanton, Ben Humberston, Brandon Kase, James F. O'Brien, Kayvon Fatahalian
ACM Transactions on Graphics 33(3) (SIGGRAPH 2014)
[project] [paper] [video] [bibtex]
|
|
|
|
RNA design rules from a massive open laboratory
with: Jeehyung Lee, Wipapat Kladwang, Minjae Lee, Daniel Cantu, Martin Azizyan, Hanjoo Kim, Alex Limpaecher, Sungroh Yoon, Rhiju Das, and EteRNA Participants
Proceedings of the National Academy of Sciences, Jan 2014 (PNAS)
[paper] [play the game] [full paper and supplimental information]
|
|
|
|
Scientific rigor through videogames
with: Rhiju Das
Trends in Biochemical Sciences, Nov 2014
[paper] [play the game]
|
|
|
|
Real-Time Drawing Assistance Through Crowdsourcing
with: Alex Limpaecher, Nicolas Feltman, Michael Cohen
ACM Transactions on Graphics 32(3) (SIGGRAPH 2013)
[project] [paper] [video]
|
|
|
|
Near-exhaustive Precomputation of Secondary Cloth Effects
with: Doyub Kim, Woojong Koh, Rahul Narain, Kayvon Fatahalian, James F. O'Brien
ACM Transactions on Graphics 32(3) (SIGGRAPH 2013)
[project] [paper] [video] [bibtex]
|
|
|
|
Non-Polynomial Galerkin Projection on Deforming Meshes
with: Matthew Stanton, Yu Sheng, Martin Wicke, Federico Perazzi, Amos Yuen, Srinivasa Narasimhan
ACM Transactions on Graphics 32(3) (SIGGRAPH 2013)
[project] [paper] [video]
|
|
|
|
ROSETTA3: An Object-Oriented Software Suite for the Simulation and Design of Macromolecules
with: Andrew Leaver-Fay, Michael Tyka, Steven M. Lewis, Oliver F. Lange, James Thompson, Ron Jacak, Kristian Kaufman, P. Douglas Renfrew, Colin A. Smith, Will Sheffler, Ian W. Davis, Seth Cooper, Daniel J. Mandell, Florian Richter, Yih-En Andrew Ban, Sarel J. Fleishman, Jacob E. Corn, David E. Kim, Sergey Lyskov, Monica Berrondo, Stuart Mentzer, Zoran Popović, James J. Havranek, John Karanicolas, Rhiju Das, Jens Meiler, Tanja Kortemme, Jeffrey J. Gray, Brian Kuhlman, David Baker, Philip Bradley
Methods in Enzymology, Vol 487, 2011
[paper]
|
|
|
|
Predicting Protein Structures with a Multiplayer Online Game
with: Seth Cooper, Firas Khatib, Janos Barbero, Jeehyung Lee, Michael Beenen, Andrew Leaver-Fay, David Baker, Zoran Popović, and over 57,000 Foldit players
Nature, Vol 466, 5 August 2010
[project] [paper] [pdf] [video] [supplementary material]
|
|
|
|
Stable Spaces for Real-time Clothing
with: Edilson de Aguiar, Leonid Sigal, Jessica Hodgins
ACM Transactions on Graphics 29(3) (SIGGRAPH 2010)
[project] [paper] [video] [bibtex]
|
|
|
|
The Challenge of Designing Scientific Discovery Games
with: Seth Cooper, Janos Barbero, Andrew Leaver-Fay, Kathleen Tuite, Firas Khatib, Alex Cho Snyder, Michael Beenen, David Salesin, David Baker, Zoran Popović
International Conference on the Foundations of Digital Games (FDG 2010)
[project] [paper]
|
|
|
|
Modular Bases for Fluid Dynamics
with: Martin Wicke, Matthew Stanton
ACM Transactions on Graphics 28(3) (SIGGRAPH 2009)
[project] [paper]
|
|
|
|
Near-optimal Character Animation with Continuous Control
with: Yongjoon Lee, Zoran Popović
ACM Transactions on Graphics 26(3) (SIGGRAPH 2007)
[project] [paper] [bibtex]
|
|
|
|
Model Reduction for Real-time Fluids
with: Andrew Lewis, Zoran Popović
ACM Transactions on Graphics 25(3) (SIGGRAPH 2006)
[project] [paper] [bibtex]
|
|
|
|
Continuum Crowds
with: Seth Cooper, Zoran Popović
ACM Transactions on Graphics 25(3) (SIGGRAPH 2006)
[project] [paper] [bibtex]
|
|
|
|
Fluid Control Using the Adjoint Method
with: Antoine McNamara, Zoran Popović, Jos Stam
ACM Transactions on Graphics 23(3) (SIGGRAPH 2004)
[project] [paper] [bibtex]
|
|
|
|
Example-Based Stereo with General BRDFs
with: Aaron Hertzmann, Steve Seitz
8th European Conference on Computer Vision (ECCV 2004)
[project] [paper] [bibtex]
|
|
|
|
Keyframe Control of Smoke Simulations
with: Antoine McNamara, Zoran Popović, Jos Stam
ACM Transactions on Graphics 22(3) (SIGGRAPH 2003)
[project] [paper] [video] [bibtex]
|
|
|
|
|
|
|
|
|