We first use TIP to determine the coordinate space in which the planes reside
Then we rectify the 4 side planes
Then we texture map this on to an open cube. I used OpenGL for this part of the project.
This is the basic image provided. More images can be found here.
This is a photo I had a stranger take of me and my friends in NYC subway. More images can be found here.
This is a photo I took while bisiting my 2nd home, Beijing. More images can be found here.
This is a photo taken by some photographer of me performing with the break dancers I used to work with. More images can be found here.