Assignment 1: Make a Spirograph

Make A Gear

This is how to make a 40-tooth gear. The gear diameter will be calculated automatically based on the constraints that we set. With 40 teeth, the tooth spacing will be 360o/40 = 9o. We'll start by drawing half a tooth, then mirroring it to make a whole tooth, and then copying that feature 40 times.
  1. Start SolidWorks and begin a new part. Set your units to IPS.

  2. Begin an Extruded Base feature on the Front Plane.

  3. Make a circle centered on the origin with a rough radius of 0.8 inches (diameter 1.6 inches). Don't use the smart dimension tool to set a hard dimension. Make the circle "for construction" (check the "For construction" box in the property editor).

  4. Draw a roughly 1 inch vertical construction line from the origin straight up. Make another roughly 1 inch construction line, also emanating from the origin, but angled slightly to the left of the vertical line. Again, don't use the smart dimension tool to manually set a hard length for these two lines. However, you will need to use the dimension tool to set the precise angle between the two construction lines to half the inter-tooth angle, or 4.5o.


  5. Create a point where the vertical line intersects the circle.

  6. Draw a short horizontal line beginning somewhere on the vertical line outside the circle, running to the left. Dimension the length of this horizontal line to 0.0085 inches. (Set the dimension to display 4 digits of precision instead of the default 2 digits.) Dimension the distance between the right endpoint of the line and the point you made on the circle, which should be directly below it, to 0.04 inches.


  7. Draw a new line beginning at the left endpoint of your horizontal line and moving diagonally down to the left, terminating on the circle about half-way between the two construction lines. Dimension the angle between this line and the vertical construction line to 30o.


  8. Draw a centerpoint arc, centered on the origin (point 1). Point 2 should be the left edge of your 30o line. Note when choosing point 2, be sure that the point is at the leftmost side of the line. This will ensure that when you choose point 3, the value of the degree will increase as you move the mouse pointer counterclockwise, and not in the other direction. Point 3 should be on the circle but well to the left of the left construction line. The arc tool doesn't want to make really short arcs, so we'll draw the arc longer than it needs to be, and afterwards move the left endpoint to the correct position.

  9. Click and drag on the left endpoint of your arc and snap it to the left construction line. Note: centerpoint arcs don't always snap to the place you want them to. Instead they may create a spurious new point that causes problems later, so always check the endpoints after creating one of these arcs. To check an endpoint, click on it, wait for the pop-up menu, then click on the "Select Other" icon. If you see more than one Point in the pop-up list of objects, you will need to merge the points. To do this, click on the first point in the pop-up list. Then shift-click on the point itself (not the pop-up list entry). This should leave you in the properties editor with two points selected; click on the Merge relation to merge them. Check the other endpoint of the arc as well.

  10. Dimension the arc length to 0.0085 inches. Note: to dimension the true arc length instead of the straight-line distance between the endpoints, first click on each endpoint, then click on the arc itself. You'll see a curved line appear above the dimension value. If you can't get this to work, just dimension the linear distance between the endpoints; that's close enough. Set the dimension display to four digits of precision.

  11. All your lines should now be black (fully defined), and the display should look like this (click on the image for a larger version):


  12. Click on "Mirror Entities" and select the arc, the 30o line, and the horizontal line as the entities to mirror. Then select the vertical construction line as the line to mirror about. Click on the green checkmark to complete the mirroring.


  13. We need to make a closed shape in order for the extrude to succeed. So draw a centerpoint arc whose center is the point you created on the vertical construction line, and whose endpoints are the left and right edges of the respective arc segments.


    Remember to check the arc endpoints and merge any duplicate point objects. All your lines should now be black and the area inside should be shaded gray (fully defined). The display should look like this (click on the image for a larger version):


  14. Accept the sketch and set the boss-extrude depth to 1/8 in. You should now have one gear tooth floating in space:



  15. Now we're going to make the body of the gear. Begin a new Extruded Boss/Base feature, again sketching on the Front Plane.

  16. Make a circle centered on the origin with a radius of roughly 0.5 inches.

  17. Select the circle, and then shift-click on the tiny little arc edge at the left base of the gear tooth. This should leave you in the properties editor with an arc and an edge selected.


  18. Add a Tangent relation to make the circle coincide with the edge segment.


  19. Accept the sketch and set the boss-extrude depth to 1/8 in. You should now have a disk with one tooth on it:


  20. On the Features tab, select Fillet and add a 0.0125 inch (not the default 0.1 inch) radius fillet to the four edges of the tooth. You can check the Full Preview box to see the edges to which you are applying the Fillet tool.


  21. On the Features tab, click on the Linear Pattern pulldown menu and select Circular Pattern. In the Direction 1 box, select the circular edge (not the flat face) of the disk. Check the Equal Spacing box, then set the number of copies to 40. At the bottom under Options, check the "Geometry pattern" box. In the Features to Pattern box, select the first Boss-Extrude you created, and the Fillet feature. (You will need to expand the Feature Manager Design Tree in the top left corner of the graphics window to access these features.) You should see a yellow outline of the 40 teeth. Click on the green checkmark to accept the pattern.


  22. Finally we want to make some holes in the disk to stick a pen in. The holes should be at varying distances from the center in order to produce different spirograph patterns. Begin by creating an Extruded Cut feature on the surface of the gear.

  23. Draw some circles of diameter 0.1 inches (radius 0.05 inches) at various distances from the center. You can make all the circles lie on a line, or you can arrange them to form a spiral or some other pleasing pattern. The final result should look like this:


Make Some More Gears

Make two more small gears with different numbers of teeth, somewhere between 30 and 60. Remember that the inter-tooth angle is 360/N where N is the number of teeth; in your sketch you will use half this angle for the construction line. SolidWorks will automatically calculate the gear diameter based on the sketch relations you've defined. You will also need to specify the same value of N in the Circular Pattern feature. Each gear will have to be in a separate part file, so use "Save As" rather than "Save" when you change these parameters.

Note: sometimes changing the number of repetitions in a Circular Pattern causes rebuild errors. In that case, simply delete or suppress the feature and make a new one.

To make the outer ring of the spirograph, construct a gear part with 123 teeth. (Is it significant that this is a prime number?) When we cut out that gear, the plastic that remains can serve as the outer ring for the smaller gears you made. We'll draw a circle around this ring in the next step.

Make a Drawing

Do File New and create a new Drawing (not Part or Assembly) document.

Make sure the units (bottom left corner of the screen) are IPS (inches/pounds/seconds) and not MMGS or Custom.

Set the sheet size to "custom" and enter 12 inches by 12 inches as the width and height, then click "OK".

Insert a part onto your drawing. Remember to hit Escape to cancel insertion of additional views of the part. In the properties manager, set the part to use sheet scaling, not custom scaling.

If your part has circular holes that show up with centerlines (cross shapes) in the drawing, click on and delete the centerlines.

In the Feature Manager Tree, right click on Sheet1 and select Properties. Verify that the sheet scaling is 1:1; somtimes it defaults to 2:1.

Lay out all your gears on this one sheet. The ring gear should be a little under 3.25 inches in diameter. If it's 6.5 inches, the scaling is wrong.

To make the outer edge of the big ring gear, switch to the Sketch tab and draw a circle enclosing the 123-tooth gear. This circle will become another cut line; we'll throw the 123-tooth spur gear away and keep the ring gear that surrounds it. Add four tiny holes (0.060 inch diameter) around the edge of the ring gear so that we can thumb-tack it in place while making spirograph pictures.

To save plastic, you can nest one of your other gears inside the ring gear, since we won't be keeping the big gear, only the ring.

Note: do not include any dimensions or other annotations in your drawing, as these will cause confusion in the DXF file generated in the next step.

Save your file as a SolidWorks drawing file (SLDDRW). This is important in case you want to go back and edit any of the individual parts; the drawing file will automatically update, but a DXF file will not.

Make a DXF File

Once you've created your drawing file, choose "Save As" and save the file again as a DXF file.

Run Inkscape, set the file type to DXF (it always defaults to DWG), and open the DXF file. Zoom out and you may see a "SolidWorks Educational Edition" banner in the bottom left corner. Click on the banner lines and hit Delete to remove them. (If running on a MacBook you will need to press function-Delete.) Then type control-A to select everything, and set the color to blue.

Hit Escape to deselect everything. Then click and drag to select any internal shapes that should be cut first (such as the little holes in your gears), and set their color to red. If nesting one gear inside another, choose another color, such as green, for that. The idea is to be able to cut shapes from the innermost outward, because when a piece of plastic is separated from the sheet it can drop slightly and thus fall out of alignment with the laser.

Select "Save As" in InkScape and set the file type to "Desktop Cutting Plotter (AutoCAD DXF R14)". Click "Save", then set the base units to "mm" and click "OK".

Cut Your Plastic

Remove the paper backing from your acrylic sheet before cutting. Otherwise the laser will burn the paper and leave burn marks on the plastic.

Follow the Rabbit Laser Instructions. Make sure the cut order for the different colors matches your intent.

What to Hand In

Collect your SolidWorks files and your DXF file into a single zip file and submit it via Autolab by the due date shown in the syllabus.

When you have your parts, write your name on your prettiest spirograph drawing, take a picture of it with your gears on or next to it, and post it on Piazza under the "Spirograph Hand-in" discussion topic.

Grading

  • 6 points for correct SLDPRT and SLDDRW files and properly colored DXF files.
  • 4 points for cutting the plastic and posting a spirograph drawing to Piazza.

Thought Questions

  • The spur gears roll very easily around the ring gear when you put the pen in a hole near the center. They don't roll so well when you put the pen in a hole near the edge. Why is that?
  • What would you get if you put the pen in a hole that was in the exact center of the spur gear?
  • Does the shape of a spirograph drawing depend on the number of teeth in the two gears, or on the ratio of teeth in the spur gear vs. the ring gear?
  • Suppose we halved the width of a tooth and doubled the number of teeth per gear, so that the gear diameter stayed the same. What effect would this have on the drawings we could make?

More About Gear Design

The theory of gear design is part of mechanical engineering. There are equations for predicting the forces on gears, and for designing optimal gear shapes. You can find some introductory material here.

The simple gears we're making are called spur gears; there are many other kinds, such as bevel gears and helical gears. The ideal shape for spur gear teeth uses an involute curve rather than the simple line segments we drew by hand. Check out this flash application that generates proper involute spur gears according to user-selectable parameters, and even animates them:

Gear template generator and animation
at http://woodgears.ca/gear_cutting/template.html

You can use the equation feature of SolidWorks to automatically create involute gear designs based on parameters such as the desired diameter and number of teeth. It's beyond the scope of this class, but here is a video demonstrating this technique:

Step-by-step instructions for equation-based gear design in SolidWorks are also available at grabcad.com.


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Last modified: Fri Sep 9 18:59:54 EDT 2016