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ExtrudeMesh.h

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00001 #ifndef EXTRUDEMESH_H
00002 #define EXTRUDEMESH_H
00003 
00004 #include "SundanceDefs.h"
00005 
00006 #include "Mesh.h"
00007 
00008 
00009 namespace Sundance
00010 {
00011 
00012   using namespace TSF;
00013   using std::string;
00014 
00015   using std::ostream;
00016 
00017   /** \relates Mesh
00018    * Extrude a 2-dimensional mesh into the third dimension. The starting
00019    * and finishing z-coordinates are z0 and z1. The number of mesh points
00020    * in the z-direction is nz
00021    */
00022   Mesh extrudeMesh(const Mesh& inputMesh, double z0, double z1, int nz);
00023 
00024 }
00025 #endif

Contact:
Kevin Long (krlong@ca.sandia.gov)


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