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TextMeshWriter.h

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00001 #ifndef TEXTMESHWRITER_H
00002 #define TEXTMESHWRITER_H
00003 
00004 #include "SundanceDefs.h"
00005 
00006 #include "MeshWriter.h"
00007 
00008 
00009 namespace Sundance
00010 {
00011 
00012   using namespace TSF;
00013   using std::string;
00014 
00015   using std::ostream;
00016 
00017   /** \ingroup UserLevelGeometry
00018    * Write a mesh in a verbose but human-readable text format
00019    */
00020 
00021   class TextMeshWriter : public MeshWriterBase
00022     {
00023     public:
00024       TextMeshWriter() : MeshWriterBase() {;}
00025       virtual ~TextMeshWriter() {;}
00026 
00027       virtual void write(const string& filename,
00028                          const Mesh& mesh) const ;
00029 
00030 
00031 
00032     protected:
00033       void writeCell(ostream& os, const Cell& cell) const ;
00034     };
00035 
00036 }
00037 #endif

Contact:
Kevin Long (krlong@ca.sandia.gov)


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