CellReordererBase() | Sundance::CellReordererBase | [inline] |
permute(const TSFArray< TSFNonDupArray< int > > &neighbors, TSFArray< int > &permutation) const=0 | Sundance::CellReordererBase | [pure virtual] |
permute(const Mesh &mesh, TSFArray< int > &permutation) const | Sundance::CellReordererBase | |
~CellReordererBase() | Sundance::CellReordererBase | [inline, virtual] |