addParent(int parentIndex, int myFacetIndex) | Sundance::CellBase | [virtual] |
anchorIndex() const | Sundance::CellBase | [virtual] |
byteCount() const | Sundance::ZeroCell | [virtual] |
CellBase(MeshData *meshData, int localIndex, short int) | Sundance::CellBase | [inline] |
CellBase(MeshData *meshData, int localIndex, int globalIndex, short int) | Sundance::CellBase | [inline] |
cofacet(int d, int cofacetNumber) const | Sundance::ZeroCell | [virtual] |
cofacetIndex() const | Sundance::CellBase | [virtual] |
cofacetIndices() const | Sundance::ZeroCell | [inline, virtual] |
cofacets_ | Sundance::ZeroCell | [protected] |
constantDetJacobian(double &detJ) const | Sundance::CellBase | |
constantJacobian(CellJacobian &J) const | Sundance::CellBase | |
detJacobian(const TSFArray< Point > &refpts, TSFArray< double > &detJ) const | Sundance::CellBase | |
dim() const | Sundance::ZeroCell | [inline, virtual] |
dummyRtn2_ | Sundance::CellBase | [protected, static] |
dummyRtn_ | Sundance::CellBase | [protected, static] |
dummystring_ | Sundance::CellBase | [protected, static] |
facet(int dim, int facetNumber) const | Sundance::ZeroCell | [virtual] |
facets() const | Sundance::CellBase | [virtual] |
getCofacetIndices(TSFArray< TSFArray< int > > &cofacetIndices) const | Sundance::ZeroCell | [inline, virtual] |
getFacetIndices(TSFArray< TSFArray< int > > &facetIndices) const | Sundance::ZeroCell | [virtual] |
getNodes(TSFArray< int > &nodes) const | Sundance::ZeroCell | [inline, virtual] |
globalIndex() const | Sundance::CellBase | [inline] |
globalIndex_ | Sundance::CellBase | [protected] |
isAffine() const | Sundance::CellBase | |
isBoundaryCell() const | Sundance::ZeroCell | [virtual] |
isMaximalCell() const | Sundance::CellBase | [inline, virtual] |
isZeroCell() const | Sundance::ZeroCell | [inline, virtual] |
jacobian(const TSFArray< Point > &refpts, TSFArray< CellJacobian > &J) const | Sundance::CellBase | |
label() const | Sundance::CellBase | |
labelIndex() const | Sundance::CellBase | |
localIndex() const | Sundance::CellBase | [inline] |
localIndex_ | Sundance::CellBase | [protected] |
memPool_ | Sundance::ZeroCell | [protected, static] |
meshData() const | Sundance::CellBase | [inline] |
meshData_ | Sundance::CellBase | [protected] |
meshDim() const | Sundance::CellBase | |
meshID() const | Sundance::CellBase | |
myFacetIndex(int i) const | Sundance::ZeroCell | [virtual] |
node() const | Sundance::ZeroCell | [inline, virtual] |
node_ | Sundance::ZeroCell | [protected] |
nodes() const | Sundance::CellBase | [virtual] |
numCofacets(int d) const | Sundance::ZeroCell | [inline, virtual] |
numFacets(int) const | Sundance::ZeroCell | [inline, virtual] |
numNodes() const | Sundance::ZeroCell | [inline, virtual] |
numParents() const | Sundance::ZeroCell | [inline, virtual] |
numVertices() const | Sundance::ZeroCell | [inline, virtual] |
operator delete(void *p, size_t s) | Sundance::ZeroCell | [inline, static] |
operator new(size_t s) | Sundance::ZeroCell | [inline, static] |
ownerProcID() const | Sundance::CellBase | |
parentIndex(int i) const | Sundance::ZeroCell | [inline, virtual] |
permutedEqualityCheck(const TSFArray< int > &a1, const TSFArray< int > &a2) const | Sundance::CellBase | [protected] |
point(int i) const | Sundance::ZeroCell | [virtual] |
print(ostream &os) const | Sundance::CellBase | |
pullBack(const TSFArray< Point > &phys, TSFArray< Point > &ref) const | Sundance::CellBase | |
pushFwd(const TSFArray< Point > &ref, TSFArray< Point > &phys) const | Sundance::CellBase | |
refCell() const | Sundance::ZeroCell | [inline, virtual] |
refCell_ | Sundance::ZeroCell | [protected, static] |
registerCofacet(int d, int cofacetCellIndex) | Sundance::ZeroCell | [virtual] |
registerFacet(int dim, int facetNum, int facetCellIndex) | Sundance::ZeroCell | [virtual] |
setGlobalIndex(int globalIndex) | Sundance::CellBase | |
setLabel(const string &newLabel) | Sundance::CellBase | |
textWrite(ostream &os) const | Sundance::CellBase | |
topologicallyEquals(const TSFArray< int > &otherVertices) const | Sundance::ZeroCell | [virtual] |
topologyCode() const | Sundance::CellBase | |
toString() const | Sundance::CellBase | |
typeName() const | Sundance::CellBase | |
wastage() const | Sundance::ZeroCell | [virtual] |
ZeroCell(MeshData *meshData, int localIndex, int globalNodeNumber, short int labelIndex) | Sundance::ZeroCell | |
~CellBase() | Sundance::CellBase | [inline, virtual] |
~ZeroCell() | Sundance::ZeroCell | [inline, virtual] |