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Plot2D.h

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00001 /*
00002     File:           Plot2D.h
00003 
00004     Function:       Defines a scene object which provides a 2D plot of a given
00005                     function. Currently only over a rectangular domain.
00006                     
00007     Author(s):      Andrew Willmott
00008 
00009     Copyright:      (c) 1995-2000, Andrew Willmott
00010  */
00011 
00012 #ifndef __Plot2D__
00013 #define __Plot2D__
00014 
00015 #include "gcl/SceneObjects.h"
00016 
00017 enum PlotType
00018 {
00019     plotStep,           // sample in the middle of each cell
00020     plotSmoothed,       // sample in the middle of each cell, and interpolate
00021     plotVertex          // samples are at the vertices of cells
00022 };
00023 
00024 class scPlot2D : public scPrimitive
00025 {
00026 public:
00027 
00028     scPlot2D();
00029 
00030     Void        Draw(Renderer &r, SLContext *context);
00031     StrConst    Label() const;
00032 
00033     Object      *Clone() const { return new scPlot2D(*this); };
00034 
00035     GCLMat      samples;
00036     PlotType    plotType;
00037 };
00038 
00039 
00040 #endif
00041 

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