The Interactive Fiction Page
Welcome to the Interactive Fiction (IF) Page. If you have suggestions
for information that should be available here (especially pointers to
other useful pages), please let me
know.
I am no longer a student, making regular maintenance of this page
difficult. I am currently working for Zoesis Studios, a spin-off from the
Oz Project I was involved in at CMU. We are working to create
believable, interactive characters in realtime, animated, 3D
environments. A bit removed from traditional IF, but still sharing
many of the same interactivity, character, and storytelling goals. If
you'd like to see some of what we do, check out OttoAndIris.com and Mr. Bubb in Space for
family-oriented fare and The
Pearl Demon for something a bit more sinister. (Sorry, they only
run under Windows for now.)
I will continue to do what I can to keep this site current, though
turnaround time on new links might be slower than it used to be.
- What's new on the Interactive Fiction Page
- General Information about IF [These items are general in scope. That is, they are not specific to either playing or developing games.]
- ftp.gmd.de
(The FTP site for Interactive Fiction) and the
Master Index
- Brass Lantern (This
excellent page is run by Stephen Granade and should be of interest to
IF players and developers alike. It covers both graphical and
text-based IF.)
- Doe's Interactive
Fiction Page (A collection of games, essays, and more)
- IF Newsletters
- Playing Interactive Fiction
- rec.games.int-fiction and it's FAQ
- FTP Sites for Games
- IF Starter Kits
- Interpreters
- Interactive Fiction on the Web (Some of these games are traditional text-adventures. Others are rather different, but still interesting.)
- OttoAndIris.com (a graphical world with a focus on interactive characters; Windows only)
- Help solve a crime.
- Help write a Mystery Novel.
- Choose-you-own adventure games
- Solve the "Jack the Ripper" mystery
- The CyberMUD (This isn't a MUD, despite its name.)
- BBS
[I have never tried any of these systems and they are (supposedly) more
like on-line role-playing games than IF. Nonetheless, if this is the kind
of thing you are looking for, try them out. Note: They are most likely
long-distance calls.]
- Ahendah: 707-585-0475
- Dimensional Vortex: 707-837-8607
- Developing Interactive Fiction
- rec.arts.int-fiction
- How to write quality IF
- IF Authoring Tools
- Web Resources devoted to IF Programming
- The RedBlue Games Webcrafters
Guild (a list of resources for creating web-based games from design to building traffic)
- Mailing Lists
- The Erasmatazz Mailing List: A discussion of Chris Crawford's
Erasmatron system and other IF topics. To subscribe send email to
majordomo@digitalnoir.com with the body:
subscribe erasmateers@digitalnoir.com
- Miscellaneous
- Miscellany
- Graphical Interactive Fiction
There are some in the IF community who don't feel that graphical
adventures are real IF. Real IF is text based only. My take is that
graphical adventures are to text adventures what movies are to novels.
They are neither a better nor worse medium--just different. They are
both interactive and fictional, making them both IF. In fact,
however, it often seems that companies that create graphical
adventures spend too much time on the graphics and sound and not
enough time on the story and characters. Despite the huge budgets, I
don't think there is a graphical adventure that is as good as, say, "A
Mind Forever Voyaging" in terms of story and characters.
I am including this section as I feel that graphical adventures
are a form of IF. Some of them are even pretty good IF. They are
not, however, the main focus of this page, simply because I do not
have the time to focus on traditional text adventures and graphical
adventures.
Here are a number of interesting pages related to graphical adventures
that are also (somehow) related to text adventures.
- Zoesis Studios (My company;
a spin-off of the Oz Project at CMU)
- OttoAndIris.com
(the first interactive web-based world from Zoesis)
- Mr. Bubb in Space (play a
game of space ball with Zoesis's most advanced character yet)
- Pearl Demon
(try to steal a valuable pearl from the meanest, scariest character
to come out of Zoesis Studios)
- Boffo Games (Steve Meretzky's
Company)
- Activision (The company
that bought Infocom and is still doing spinoffs of Infocom games)
- Brass Lantern (This
excellent page is run by Stephen Granade and should be of interest to
IF players and developers alike. It covers both graphical and
text-based IF.)
Maintained by:
Scott Neal Reilly (scott@zoesis.com)
Copyright © 2002, Scott Neal Reilly