Near Regular Texture Synthesis Results
Motivated by the low structural fidelity for near-regular textures in current
texture synthesis algorithms, we propose and implement an alternative texture synthesis
method for near-regular texture.
We view such textures as statistical
departures from regular patterns and argue that a thorough
understanding of their structures in terms of their translation
symmetries can enhance existing methods of texture synthesis.
We demonstrate the perils of texture synthesis for
near-regular texture and the promise of
faithfully preserving the regularity
as well as the randomness in a near-regular texture sample.
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The input
texture.
Maximum Tile Set 1 Maximum Tile Set 2 (half-way)
Texture synthesis with
direct tiling. The image looks dull
with the exact repeating patterns.
Maximum Tile Set 1 Maximum Tile Set 2 (half-way)
Texture synthesis with direct
tiling. The image looks dull
with the exact repeating patterns.
synthesized result excluding tiles in the hole region |
synthesized result including tiles in the hole region |
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input texture |
synthesized result excluding tiles in the hole region |
synthesized result including tiles in the hole region |
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