SolidWorks Intro Part 1
Dave Touretzky
Starting Up
- Log in using your Andrew ID.
- Search for and run program: "Solidworks 2016 x64 Edition"
- Turn off Simulation.
First Time With SolidWorks
We'll make this part:
- Use IPS as default units
- New part
- If the SolidWorks Resources fly-out menu is visible on the right side,
click in empty space in the graphics window to collapse it.
- Turn off Instant3D.
- Extruded base.
- Select front plane.
- Select corner rectangle tool.
- Note the different types of rectangle tools available; stick with the default.
- Move mouse and note snap-to lines above or beside the origin.
- Draw a rectangle away from the origin, about 1.5 in wide by 1 in high.
- Note the rectangle tool is still active.
- Green checkmark to confirm, or escape to exit the rectangle tool.
- Click on the polygon tool.
- Draw a hexagon lying entirely inside the rectangle.
- Notice the snap-to lines as you move the mouse.
- Hit escape to exit the polygon tool.
- Look in the top right corner for the Exit Sketch icon.
- Click on Exit Sketch.
- Now we've popped back to the Boss-Extrude dialog.
- Change the depth to "1/8 in", which matches our material.
- Look in the top right for the green OK checkmark, and click it.
- Look at the Feature Manager Tree:
- The root is Part1.
- Notice the Boss-Extrude1 feature.
- Mouse buttons:
- Left click on a face to select the feature and bring up a shortcut menu.
- Left click in empty space (or hit Escape twice) to deselect.
- Scroll wheel to zoom.
- Middle button to rotate about screen-x and screen-y.
- Alt-middle button to rotate about screen-z.
- Control-middle button to translate.
- COMMON MISTAKE:
- Use the scroll wheel to zoom WAY past the part so you can't see it.
- Rotating won't help.
- Scrolling won't help if you don't know which way to go (in or out).
- Type "f" to fit the part in the window. Easy fix!
- Or click on the "zoom to fit" icon at the top of the screen.
- Let's go back and edit the sketch again. Three ways to do it:
- i) Left click on a face.
- ii) Left click on the feature in the Feature Manager tree.
- iii) Open the feature (click on the "+" sign) and click on
the sketch icon that will appear below it.
- All of these bring up a shortcut menu.
- Select the edit sketch icon from the menu.
- Type a <space> to get the views menu and select "normal to".
- DO THIS ONCE:
- Right click on a blank spot in the Sketch toolbar to get a pop-up menu.
- Click on "Customize" at the bottom.
- Go to the Commands tab.
- Click on Standard Views.
- Click and drag the "Normal To" tool to the sketch toolbar.
- Click OK to close the Customize window.
You can also use control-8 as a keyboard shortcut for Normal To, or hit Space to get a list of view options.
- Back to editing our sketch:
- Click "Normal To" or type control-8.
- Click on the right vertical line.
- Look at the properties tab.
- Select the "Vertical" relation and delete it.
- Grab the top right point and drag it; now we have a quadrilateral.
- Control-Z to undo.
- Control-Y to redo.
- Escape to exit.
- Click on the Exit Sketch icon.
- Rotate the part so you can see the corner edges.
- Switch to the Features tab.
- Click on the top right edge and select the Fillet tool.
- Turn on Full Preview if it's not already on.
- Set fillet radius to 0.05 in.
- Add the bottom left edge, but not the other two edges.
- Click on a FACE to see what happens. Click again to de-select.
- Click the green checkmark to accept.
- Look in the Feature Manager tree and see two features: Extrude1 and Fillet1.
- Create a new fillet feature for the top left and bottom right corners; set
the radius to 0.5 in.
- Click on a face and select the Appearances icon.
- In the appearances pop-up menu, click on the part name.
- Select a color from the pallette and click OK.
- Grab the rollback bar and roll back the two fillets.
- Then roll it down again to bring back the fillets.
DIMENSIONING
- Edit the sketch again.
- Click on the Smart Dimension tool.
- Select the left vertical line and set its length to 1 inch.
- Select the bottom horizonal line and set its length to 1.6 inches.
- Select the right line and then the top line, and set their angle to 75 deg.
- Select the circle inside the hexagon and set its diameter to 0.3 inches.
- Escape to exit the Smart Dimension tool.
RELATIONS
- Edit the sketch again.
- Click Normal To.
- Click on the left vertical line; observe the Line Properties.
- Shift-click on the right vertical line; now two lines are selected.
- Click on the Equal relation.
- Observe the error, then click on the OK checkmark in the property editor.
- Click on the left vertical line.
- Click on its Vertical property and hit Delete to remove it.
- Click OK to accept the sketch. Looks nice!
- Edit the sketch again.
- Click Normal To.
- Drag the bottom left point to the origin.
- Notice that the parallelogram has turned black. No lines are draggable.
- The parallelogram is now "fully defined".
- Click on the plus sign at the center of the hexagon and drag it back inside the parallelogram.
- Click on the top line of the hexagon.
- Give it the Horizontal property.
MORE DIMENSIONS
- Click on the Smart Dimension tool.
- Click on the point at the center of the hexagon, then on the bottom line.
- Set the distance to 0.48 inches.
- Escape to exit.
- Click on the Smart Dimension tool again.
- Click on the point at the center of the hexagon again.
- Now click on the origin point.
- Slide the mouse around and watch the dimension change type.
- Bring the mouse between the two points and well above or below them to get a horizontal dimension.
- Set this dimention to 0.6 inches.
- Now the sketch is fully defined.
- After you've completed a dimension, you can click and drag to reposition it.
- Click Exit Sketch.
- Click on File -> Save As and save your part as MyFrob.SLDPRT.
KEYRING HOLES
- Edit the sketch again.
- Use the circle tool to make a small circle in the bottom left corner of the object.
- Dimension this circle to a diameter of 0.125 inches.
- Make another circle in the top right corner of the object.
- His escape to exit the circle tool.
- Click on the first circle, shift click on the second, and make them Equal.
- Use the smart dimension tool to set the diagonal distance between the center of
the bottom circle and the origin to 0.25 inches.
- Hit escape to exit the smart dimension tool.
- Click and drag on the center of the circle and note that it is constrained to move along an arc. Position it as symmetrically as you can.
- Smart dimension the top circle to a diagonal distance of 0.25 inches from the top right corner.
- Exit the sketch to see the hole placement.
TEXT OBJECTS
- In the Features toolbar, select Extruded Cut.
- Click on the front face of the part and select a normal view.
- In the Sketch toolbar, click on the text tool (capital "A").
- Click where you want to place your text (you won't see anything yet).
- Click in the white Text box and type your initials.
- Click on the green checkmark.
- Now you see a little blue dot at the bottom left corner of your text.
- Click and drag the dot to position the text.
- Double click on the text to re-open the text dialog box.
- Uncheck "Use document font", click the Font button, and select a font you like.
- Switch the font size to Points and select the size you want.
- Click the green checkmark to exit the text dialog.
- Click on Exit Sketch.
- In the Extruded Cut dialog, set the cut depth to 0.01 inches and click the green checkmark.
- In the Feature Manager tree, click on the Cut-Extrude feature, select the beach ball, and color
the feature (not the entire part) orange.
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