CMU Artificial Intelligence Repository
BUGS: Critters hunt bacteria.
areas/alife/systems/bugs_dos/
This directory contains a graphic simulation of Darwinian evolution
in which "bugs" learn to hunt "bacteria". It is based on an idea
from A.K. Dewdney's Scientific American article.
See Also:
areas/alife/systems/evolutn4/
areas/alife/systems/nugs/
Origin:
santafe.edu:/pub/misc/BUGS/
life.anu.edu.au:/pub/complex_systems/alife/
Version: 0.6 (2-MAY-89)
Requires: IBM PC.
Copying: Shareware, $15. Paying $15 gets you the QUICKBASIC source code.
CD-ROM: Prime Time Freeware for AI, Issue 1-1
Author(s): Pete Oehler, Shannon Posniewski, Dan Wiesen, Iwan Axt,
and Scott Macneil
Alpha Chi Rho Fraternity
Rensselaer Polytechnic Institute
Troy, NY 12180
Contact: Pete Oehler
AXP Drunken Programming Co-operative
1621 Tibbits Avenue
Troy, NY 12180
Keywords:
Artificial Life, BUGS, Evolution
References:
A. K. Dewdney, "Simulated Evolution: Wherein Bugs Learn to Hunt
Bacteria", Scientific American, May 1989.
Last Web update on Mon Feb 13 10:19:55 1995
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