Am_Style
are available to query the properties of styles:Am_Style
Am_No_Style is used when you do not want an object to have a line or fill style (transparent fill or line style). It can be used interchangeably with NULL.
Am_Font (Am_Font_Family_Flag family = Am_FONT_FIXED,
bool is_bold = false,
bool is_italic = false,
bool is_underline = false,
Am_Font_Size_Flag size = Am_FONT_MEDIUM)
Am_Font (const char* the_name)
void Get(Am_String &name,
Am_Font_Family_Flag &f,
bool &is_bold,
bool &is_italic,
bool &is_underline,
Am_Font_Size_Flag &s);
Am_Japanese_Font
-- a fixed, medium-sized Kanji font
(x1, y1)
to (x2, y2)
.Am_HEAD_WIDTH
and Am_HEAD_LENGTH
.Am_VALUE
slot.Am_VALUE
slot, which is the index of the one part to show.Am_One_Shot_Interactor
that pops up a menu.Am_Text_Input_Widget
or Am_Number_Input_Widget
or Am_Password_Input_Widget
to the next using the TAB key.Am_Menu
or submenu widget.Am_SELECTION_WIDGET
is allowed to select.Am_SELECTION_WIDGET
.Am_SELECTION_WIDGET
.Am_SELECTION_WIDGET
is allowed to select.Am_SELECTION_WIDGET
to Am_CLIPBOARD
.Am_SELECTION_WIDGET
to Am_CLIPBOARD
Am_CLIPBOARD.
Am_SELECTION_WIDGET
.Am_Resize_Group
containing the currently selected objects.Group_Command
.#include UNDO_DIALOG__H
to use this (see Section 1.8).Am_Exit_Main_Event_Loop()
.#include UNDO_DIALOG__H
to use this (see Section 1.8).Am_Cursor();
Am_Cursor(Am_Image_Array image, Am_Image_Array mask,
Am_Style fg_color, Am_Style bg_color);
void Set_Hot_Spot (int x, int y);
void Get_Hot_Spot (int& x, int& y) const;
// Size will be zero until the image is drawn. Get the size of an
// image through Am_Drawonable::Get_Image_Size.
void Get_Size (int& width, int& height);