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Conclusion

  In domains with low-bandwidth, single-channel, unreliable communication, several issues arise that need not be considered in most multiagent domains. We have presented a communication paradigm which successfully addresses these challenges. Having fully implemented it in the robotic soccer domain, we have tested the paradigm empirically both in a controlled setting and in competition against several previously unseen opponents. Using this paradigm, the CMUnited'97 simulator team made it to the semi-finals of RoboCup'97.



Peter Stone
Mon Nov 24 11:31:14 EST 1997