Ultraman: ALL the Moves!
Last updated 25 July 1994.
New! All the moves for the ennemies!
From messages posted by <pbardis@uoft02.utoledo.edu> and <cykill@aol.com>
Ultraman Moves:
Powered Punch: A
Powered Chop: B
Low Kick: C
Powered Kick: R
Mega Special Beam: L with full power/ blinking
Incitement: L
Throw: near enemy B
Jump: up, up right, up left
Jump Chop: Up & A
Jump Hard Chop: Up & B
Knee Drop: Up & C
Jump Kick: Up & R
Duck: Down
Duck Chop: Down & A
Powered Upper: Down & B
Duck Kick: Down & C
Duck Hard Kick: Down & R
Powered Barrier: Down (automatic)
Block: hold Back
Back Retreat: Back Twice
Arm Lazer: Down, Right & A or B
Powered Slash: Down, Right & A or B
Thrust Down Kick: While Jumping, press Down and C or R
<pbardis@uoft02.utoledo.edu> proposes some corrections:
>Arm Lazer: Down, Right & A or B
^^^^^^^^^^^
>Powered Slash: Down, Right & A or B
^^^^^^^^^^^
Excellent list! So nice of you to write this up! Just one comment:
I think you're getting the 2 projectile moves confused (or I'm confused
by your descriptions). First, saying "Right" doesn't apply, since you
can be on either side. I've found the Arm Lazer to be Down, Toward, A
(for slow ones, requiring one "notch" of power), or B (for fast ones,
requiring 2 notches of power). I assume the "Powered Slash" is
the disc that flies up at an angle, which is Down, Away, A or B.
Note that I've never found this useful (and sometimes after certain
moves, I do the moves for an Arm Lazer, but a Powered Slash happens!).
-Jason
P.S. Played it all this weekend w/ a friend--he could really whup
me hard when he used Telesdon--a tough opponent. Note that, when in
VS Mode, when player 2 picks a monster to play as, press P instead
of A to bring up a screen before the fight--on this screen, you can
handicap the players by choosing their power to be "Up" or "Down"
instead of the default "Normal" (I think that's what they call it...)
-Jason
The rest of the Ultraman moves
From a message posted by Cykill <cykill@aol.com>
It took me a while to get back to this but here are the moves for Baltan,
Kemular, Red King, Telesdon, Da Da, Jamira, and Gomora
Baltan::
Chop: A
Butt: B
Kick: C
Strong Kick: R
Nova Blaster: L "when powered up"
Incitement: L
Throw: Near Enemy, Toward, B
Jump: Up, Up diagonals
Jump Chop: Up & A
Jump Butt: Up & B
Jump Kick: Up & C
Up Strong Kick: Up & R
Duck Chop: Down & A
Duck Butt: Down & B
Straight Kick: Down & C
Straight Hard Kick: Down & R
Back Teleport: Tap BACK twice
Virus Beam: Down, Toward, & A or B
Flying Scissor Attack: Back, Back, & A or B
Diving Attack: Down, Down, & R or C
Poison Ball: Down, Back, & A, B, C. or R
Block: Hold Back
Kemular::
Tongue Whip: A
Strong Whip: B
Tail Whip: C
Strong Tail Whip: R
Poison Gas: L (w/ full power)
Incitement: L
Diagonal Tongue Streach: Up & A
Ram: Up & R
Rushing Strike: Up & R
Retreat: Back, Back
Gas Spray: Down, Back, & C or R
Dash Attack: Down, Down, & C or A
Block: Hold Back
Red: KING
Ram: A
Head Butt: B
Kick: C
Tail Whip: R
Boulder Throw: L (w/full power)
Incitement: L
Throw: Near Enemy, Toward, B
Body Press: Up & A
Strong Body Press: Up & B
Ducking Attack: Down & A, B, C, or R
Retreat: Back, Back
Rushing Attack: Hold A or B for 2 seconds and let go
Combo Hit: Down, Back & A or B
Block: Hold Back
Telesdon:
Punch: A
Head Butt: B
Kick: C
Tail Whip: R
Fire Ball: L (w/full power)
Incitement: L
Throw: Near Enemy, Toward, B
Body Press: Up & A
Low Fire: Down & B or R
Retreat: Back, Back
Fire Ball: Hold Down A or B for 2 seconds & let go
Bury Attack: Down, Down & A or B
Block: Hold Back
Da Da:
Chop: A
Lightning Chop: B
Kick: C
Lightning Kick: R
Da Da's Fireball: L (w/Full power)
Incitement: L
Throw: Near Enemy, Toward, B
Bolt Hold: Near Enemy, Toward & B
Jump Chop: Up & A
Jump Lightning Chop: Up & B
Jump Kick: Up & C
Jump Lightning Kick: Up & R
Duck Chop: Down & A
Duck Lightning Chop: Down & B
Duck Kick: Down & C
Duck Lightning Kick: Down & R
Retreat: Back, Back
DA DA Lightning: Toward, Toward, & A or B
Horizontal Fireball: While Jumping press Forward twice & A or B
Lightning Zap: Down, Back & A or B
Lightning Cutter: Down, Toward & A or B
Block: Hold Back
Jamira:
Punch: A
Crane Punch: B
Kick: C
Strong Kick: R
Rushing Combo Hit: L (w/full power)
Incitement: L
Throw: Near Enemy, Toward, B
Jump Claw: Up & A
Jump Strong Claw: Up & B
Head Pull: Up & C
Jump Kick: Up & R
Duck Punch: Down & A
Sliding: Down & R
Retreat: Back, Back
Rolling Claw: Hold A or B for 2 seconds and let go
Mid Air Throw: While Jumping press Right & A or B
Rush Attack: Forward, Forward & A or B
Block: Hold Back
Gomora:
Punch: A
Ram: B
Kick: C
Tail Whip: R
Rush Attack: L (w/full power)
Incitement: L
Body Press: Up & A, B, C, or R
Ducking Punch: Down & A
Ducking Hard Punch: Down & B
Ducking Tail Whip: Down & R
Retreat: Back, Back
Horn Throw: Back, Down, Toward & A or B
Horn Thrust: Down, Down & C or R
Tail Combo: Hold C or R for 2 seconds then let go
Block: Hold Back