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MatRad.h

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00001 /*
00002     File:           MatRad.h
00003 
00004     Function:       Provides a class for lighting a scene using matrix
00005                     radiosity.
00006                     
00007     Author(s):      Andrew Willmott
00008 
00009     Copyright:      (c) 1997-2000, Andrew Willmott
00010  */
00011 
00012 #ifndef __MatRad__
00013 #define __MatRad__
00014 
00015 #include "RadMethod.h"
00016 
00017 class MatRad : public RadMethod
00018 {
00019 public:
00020     
00021     Bool        Render();
00022     Void        RemoveDirect();
00023     RadElem     *NewMesh();
00024     Void        DrawMatrix(Renderer &r);
00025     Int         Stage(Int stage);
00026     Void        DumpStats();
00027     Void        DumpMatrix();
00028 
00029     Matd        EmissionVectors(PatchList &patches);
00030     SparseVecd  FormFactorToVector(Int j, PatchList &patches);
00031     
00032     SparseMatd  A[3];           // Array of solution matrices, one each for R, G, B 
00033     Matd        E;              // Emission vectors for R, G, B
00034     Matd        B;              // Radiosity vectors for R, G, B
00035     Int         solverIterations;   
00036     Int         numPatches;
00037     
00038     static Void *New() { return(new MatRad); };
00039 };
00040 
00041 #endif

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