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* Global Illumination Resources
* Fredo's Computer Graphics Bookmarks
* Real Time Rendering Info
* Ray Tracing News
* global illumination compendium
* 3D Graphics File Formats
* Colour Technology
* Color spaces FAQ - David Bourgin
* CVRL Color & Vision database
* Spectral Data
* CGSD - Gamma Correction Home Page
* BSP Tree FAQ
* Graphics FAQs
* Mesh Generation
* High Dynamic Range Images
* LogLuv Encoding for TIFF Images
* 2D and 3D Progressive Transmission Using Wavelets
* Reflection Mapping History (In Progress)
* Netlib Repository at UTK/ORNL
* pc game graphics
* Polygon Triangulation
* SGI FAQs
* C-ship: Relativistic ray traced images
* Building Trees using L-Systems
* CG Notes
* Renderman Repository
* DPShaders
* OpenGL WWW Center
* Computational Geometry Pages
* Delaunay Triangulation
* www.opengl.org
* Directory of Computational Geometry Software
* 3D Engines List
* Grafica Obscura
* Information on finite element mesh generation
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