En Passant now has a games editor. I will annotate games that you send in. If you've been thinking of sending your games to be printed in En Passant, but got cold feet at the thought of writing notes, here's the answer. Games can be sent directly to me: Bruce Leverett, 759 Lebanon Avenue, Pittsburgh, PA 15228. I can read either algebraic or descriptive notation, and I will use whichever notation you do. The inaugural game was submitted by John Young, the same person who first suggested that En Passant needed a games editor. In this game, John defeats Dr. Lester Shapiro in last year's Abrams Memorial. Black's middlegame play is a model of smooth attacking buildup, followed by a logical, but still startling, piece sacrifice. White: Lester Shapiro Black: John Young Abrams Memorial, round 5, 10/25/92 King's Indian Attack 1 N-KB3 P-KN3 2 P-KN3 B-N2 3 B-N2 P-K4! Black's first three moves are noteworthy, at least to me. When I was learning to play chess, thirty years ago, this was "irregular opening" territory. But with the rise of flank openings like the English and the King's Indian Attack, sequences that used to be thought bizarre are commonplace. This particular sequence is a handy one to know when your opponent doesn't play P-Q4 in the first few moves. 4 P-Q3 N-K2 5 P-K4 O-O 6 O-O P-Q3 Here (or on the previous move), Black could have played P-Q4, leading possibly to a variation of the Pirc Defense with colors reversed (after 7 QN-Q2 QN-B3), or the King's Indian Defense with colors reversed (after 7 QN-Q2 P-QB4 and 8 ... QN-B3). These are excellent choices, but instead Black elects to crouch. When both sides crouch, a game will generally leave the opening books behind, and that's what soon happens here. Note, by the way, that White accomplishes nothing with 7 P-Q4; for instance, 7 ... PxP 8 NxP P-Q4 leads to dead equality. Also 7 N-B3 QN-B3 (or even 7 ... P-QB4!?) is interesting, but leaves White with awkward pieces. So the move White chooses is quite logical. 7 QN-Q2 QN-Q2 This is not a particularly well chosen square. The knight has little future here except as part of a lengthy attacking plan involving ... P-KR3, ... P-KB4, ... N-KB3, etc. This plan is not bad, but Black is really committing himself far into the future, and White can easily prepare for it. The move 8 P-QB3 suggests itself. Then either 8 ... N-B4 9 N-N3 (followed eventually by P-Q4) or 8 ... P-KB4 9 P-Q4 leaves White with a small but nagging edge. I would suggest either 7 ... QN-B3 or 7 ... P-QB4!? Another interesting possibility is 7 ... P-QB3 with the possibility of N-R3-B2. 8 P-QR4 P-KR3 9 N-B4 White's last two moves don't look purposeful. What is he attacking with that knight? 9 ... P-KB4 10 P-QB3 N-KB3 Both players seem to think they should keep the tension in the center, but this is wrong. After 10 ... PxP 11 PxP, Black would gain much more than White from the open lines. To prevent this White should have played 10 PxP. Then after 10 ... PxP 11 P-Q4 or 10 ... NxP 12 N-K3 White could defend more comfortably than in the game. 11 R-K1 PxP Black changes his mind, perhaps influenced by the chance to make White's rook move look silly. 12 PxP B-K3 13 Q-K2 Already the rook move looks like a wasted tempo. But there's more to come. 13 ... Q-Q2 14 R-Q1 Q-B3 White was threatening 15 QNxKP. 15 KN-Q2 N-N5! This eventually provokes White to make a weakness, which is the final ingredient in Black's looming kingside attack. 16 R-B1 Back home! 16 ... R-B2 17 P-KR3 N-B3 18 P-QN4 QR-KB1 19 P-N5 Q-Q2 20 K-R2 N-R2 21 N-B3 The threat was 21 ... N-N4 further weakening White's kingside. Now 21 ... RxN 22 BxR RxB 23 QxR BxN is fascinating, but Black correctly decides to maintain the tension. 21 ... P-N4 22 N-N1 N-N3 23 B-K3 P-N5 Seting a trap into which White falls. 24 P-R4 NxP!! Oops. White had to play 24 PxP BxP 25 P-B3. 25 PxN Q-K2 26 K-N3 26 B-R1 doesn't help: 26 ... QxP ch 27 K-N2 P-N6! (threatening ... Q-R7 mate) 28 PxP QxKP ch followed by 29 ... QxQN. White is so tangled up that he can't even give back the material. 26 ... B-B3 26 ... N-B3! would have been the coup de grace. Now it takes a little longer. 27 K-R2 BxP 28 P-B3 A strange-looking move, but after something like 28 BxKRP, Black crashes through with 28 ... BxP! 29 BxR 30 Q-R5 ch 30 B-R3 (or N-R3) Q-N6 ch 31 K-R1 PxB. It appears that White can stop the immediate threat of 28 ... BxP by 28 R-R2, but then simply 28 ... B-N4, with the idea of 29 ... BxB and 30 ... Q-R5 ch, leaves White helpless. 28 ... P-N6 ch 29 K-R1 B-N4 30 BxB QxB 31 B-R3 Q-R5 32 N-K3 White may have intended 32 K-N2, but then 32 ... N-N4 mates. 32 ... BxB 33 NxB QxN ch 34 K-N1 N-N4 35 N-B5 RxN! 36 PxR QxP 37 K-N2 Q-R6 ch 38 K-N1 Q-R5 39 R-R2 N-R6 ch Resigns Of course, being games editor won't stop me from submitting my own games. Here is my last-round game with Andy Rea from the recent Ohio Chess Congress in Columbus: White: Bruce Leverett Black: Andy Rea Ohio Chess Congress, round 6, 9/6/93 Nimzo-Indian Defense 1 d4 Nf6 2 c4 e6 3 Nc3 Bb4 4 e3 c5 5 Ne2 This is the Rubinstein variation. Another move, 5 Bd3, can lead to the famous Huebner variation: 5 ... Nc6 6 Nf3 Bxc3+!? 7 bxc3 d6 8 e4 (or 8 O-O) 8 ... e5 9 d5 Ne7. This has proven to be a solid defensive formation for Black. 5 ... O-O 6 a3 Bxc3+ 7 Nxc3 d6?! Combined with Black's fifth move, this gives a passive setup. Black has several better defenses to the Rubinstein: (a) 7 ... b6!?: an offbeat line recommended by Tim Taylor in his outstanding 1984 book on the Rubinstein variation. The day after reading this book, I tried out 7 ... b6 against Tom Magar in the 1984 Pa. State Championship and won a nice game. (b) 7 ... cxd4 8 exd4 d5 9 c5: a double-edged variation that had occurred in an earlier game between me and Rea. (c) Going back to move 5, 5 ... cxd4 6 exd4 O-O 7 a3 Be7 8 d5, which Jeff Ginsburg (of Cincinnati) played against me once. (d) 5 ... cxd4 6 exd4 d5 and now either 7 c5 Ne4, or 7 a3 Be7 8 c5: a variation in which I lost a game to Walter Browne. (e) 5 ... d5 6 a3 Bxc3+ 7 Nxc3 and now either 7 ... b6?!!, which was once played against me by Andrew Karklins, or the more usual 7 ... cxd4 8 exd4 dxc4 (or 8 ... O-O transposing to line (b)) 9 Bxc4 Nc6 10 Be3 O-O, played in one of the Korchnoi-Karpov matches. Besides Taylor's book, another excellent guide to these variations is Pritchett's book on the Nimzo-Indian. 8 Bd3 Nc6 9 O-O e5 This looks like a Huebner variation, but it isn't. The difference is that White can throw his b-pawn forward to undermine Black's queenside. This makes a big difference. 10 d5 Ne7 11 Qc2 a6 12 e4 Ng6 13 g3 This move is important, to keep Black's knight out of f4. Black piles up an ominous collection of pieces on the kingside, but then he stalls out. 13 ... Bh3 14 Re1 Qd7 15 f3 h5 16 Nd1 Qe8 17 b4 b6 18 Rb1 Rb8 19 Bd2 Qc8 20 Nf2 Bd7 21 Rb2 It's a good idea to get ready to pile up on the b-file before opening it. 21 ... a5 22 bxa5 bxa5 23 Rcb1 Rxb2 24 Rxb2 h4 25 Rb6 It's too soon to take the a-pawn. After 25 Bxa5 Qa6 White would be defending his own a-pawn. Leave it alone--it won't run away. 25 ... hxg3 26 hxg3 Qc7 27 Qb1 Ra8 28 Rb7 Qc8 29 Qb6 White's goal is simple--exchange all the major pieces and win the endgame. 29 ... a4 30 Nd1 Be8 31 Kg2 Nd7 32 Qc6 Ne7 33 Qxc8 Nxc8 34 Nb2 Ndb6 35 f4 f6 36 Kf3 Ra7 37 Rxa7 Nxa7 38 fxe5 fxe5 39 Kg4 Kf7 40 Kg6 From this square White's king controls the game. White is easily winning now. Could Black have held the position earlier? I don't know. Hindsight tells us that Black should have kept White's king out, by something like 36 ... Bd7, or even earlier by holding back his h-pawn. 40 ... Bd7 41 Ba5 Nac8 Black is paralyzed. The next step is for White to maneuver his knight to f5. I also made a few irrelevant bishop moves, due to confusion. 42 Bf1 Na8 43 Nd1 Ne7 44 Ne3 Nc8 45 Be2 Nab6 46 Nf5 White threatens 47 Bxb6 and 48 Nxd6. On 46 ... Bxf5, Andy's post mortem suggestion was 47 Kxf5 aiming for zugzwang. But after 47 ... g6+ 48 Kg5 Kg7, there seems to be no way to achieve that goal; for instance, 49 Bg4?? Nxc4, or 49 Bf1 Nd7 50 Bc7 Nf6 51 Bf3 Nh7+ 52 Kh4 Nf6, etc. White may still get winning chances by giving up his e-pawn for Black's a-pawn, but that would require deep calculation. During the game, I was planning to answer 46 ... Bxf5 with 47 exf5, to try to achieve something with the apparently strong kingside pawns. Instead Andy sacrificed the g-pawn. 46 ... g6 47 Nh4 Bh3 48 Bd3 White gains nothing by trying to trap the bishop: 48 g4?! Nd7 49 Nf3 Bg2! (but not 49 ... Nf6 50 Kh4 followed by 51 Ng5+) 50 Nd2 Nf6 51 Bd3 Bh3, etc. 48 ... Nd7 49 Nxg6 Nf6 50 Nh4 Nh7+ 51 Kh6 Nf6 52 Nf3 The knight heads for d2, to take over guard duty from the bishop on d3. 52 ... Ng8+ 53 Kg5 Bg2 54 Nd2 Nf6 55 Bc7 Nh7+ 56 Kh4 Ne7!? A cute trap. Now 57 Bxd6 allows a draw after 57 ... Ng6+ 58 Kg5 Kg7. Black's pieces are now liberated and for a while they look dangerous. But it's still an easy win. 57 g4 Ng6+ 58 Kg3 Ke7 59 Bc2 Nf4 60 Bxa4 Ng5 61 Bc2 Kd7 62 Bb6 Bh1 63 a4 Ne2+ 64 Kh4 Nh7 65 a5 Ne2+ 66 Ba4+ Kc8 67 g5 Kb7 68 Bd8 Nf8 69 Be8 Kc8 70 Be7 Resigns