More Prison Chess In the January issue, we showed a game by Ken Davenport, probably the strongest member of the inmate chess club at the State Correctional Institute at Pittsburgh (SCIP), on the North Side. Another inmate, Greg DeMichele, has sent me several games, including the following upset of Don Meigs. Meigs, who has held or shared the Club championship many times, needs no introduction to En Passant readers. This game is not a smooth victory by any means. But it shows the rewards that are possible for a player who fights hard even in hopeless-looking positions. White: Greg DeMichele Black: Don Meigs SCIP Open VII August 22, 1993 Dutch Defense, Double Stonewall variation 1 Nf3 e6 2 d4 f5 3 e3 Nf6 4 Nbd2 d5 5 Bd3 Bd6 6 Ne5!? Nbd7 7 f4 With his last two moves, White has set up the Double Stonewall, a locked pawn structure in which neither side can easily pry the other loose from the center. 7 ... O-O 8 O-O c5 9 c3 a5 10 Ndf3 White can consider 10 h3, planning 11 g4. 10 ... Ne4 11 Bxe4? It isn't easy to find a plan, but this move is worse than useless. 11 Bd2 would not be bad. Black could capture the bishop, but that looks all right for White. Otherwise, White would relocate the bishop via e1 to h4. 11 ... fxe4 12 Ng5 Nxe5 13 dxe5 Be7 14 Qh5 Retreating the knight would have been more prudent, but the resulting middlegame is very pleasant for Black. Even now, Black could force retreat by 14 ... h6. 14 ... Bxg5!? 15 fxg5 White's pawn on e5 is now fatally weak. 15 ... Rxf1+ 16 Kxf1 Bd7 17 Bd2 Bb5+! A fine move, which not only blockades White's c-pawn, but also keeps the White rook out of the game, by watching over e2 and f1. 18 Kg1 d4?? A tragedy! Black's play up to this point has been masterly. But now he loses the thread of the game. 18 ... Qc7 would pluck the ripe e-pawn. If 19 g6 hxg6 20 Qg5 Rf8 (threatening 21 ... Rf5) 21 g4 Qf7 22 Qh4 Qf3, with 23 ... Qe2 coming. 19 exd4? Much safer was 19 cxd4, or just 19 Rd1. Releasing the blockade on Black's e-pawn could have been fatal. In the next few moves, both players underestimate the importance of that pawn. 19 ... cxd4 20 Rd1 g6?? Two question marks: one for not playing 20 ... Qb6, preparing ... e3, which gives Black good winning chances; and one for chasing White's queen from a bad square to a good one, and weakening Black's king in the bargain. 21 Qg4 Qd5 22 cxd4? 22 Be3! 22 ... Qxd4+ 22 ... e3!? 23 Bxe3 Bc6 is interesting. 23 Kh1 Qxe5? 23 ... Re8! followed by ... Bc6 keeps an attack going. 24 Bc3 Qf5 25 Qg3 Rf8 Black should force the exchange of queens. After 25 ... Qf3+ 26 Qxf3 exf3, Black's two extra pawns may not be enough to win, because it's hard or impossible to activate his rook and king. But keeping the queens on doesn't help. It gives White more chances for swindling tactics, and sure enough Black soon walks into mate. 26 Bf6! Qc5?! 27 Qh3 Bc4?? 28 Rd7! h5 29 Rg7+ Kh8 30 Rxg6+ Rxf6 31 Qxh5 mate