cdm logo  Computation & Discrete Math

 
Fredkin ECA

Elementary cellular automaton 77 and its reversible Fredkin version.

In a nutshell, the main idea behind this course is that the development of the digital computer, together with the theory of computation, is also one of the most important developments in mathematics in the 20th century. Consequently, this course takes a fresh look at some of the standard concepts of discrete mathematics (relations, functions, logic, graphs, algebra, automata), with strong and consistent emphasis on computation and algorithms. Another key concern is knowledge transfer: we need to realign traditional mathematical concepts with our new computational universe and find ways to apply ideas from one realm to the other. We begin with a brief introduction to computability and computational complexity. Other topics may include: iteration, orbits and fixed points; order and equivalence relations; transition systems; groups and actions; finite fields, randomness; propositional logic and satisfiability testing.

To get a better impression, take a look at some of the homework problems that were used in previous versions of this course: CDM Assignments. A few pictures can be found here: CDM Gallery (challenge: figure out what these pictures mean, for as many as you can manage). A slightly dated paper outlining the course philosophy can be found at Jeric.

Needless to say, a solid background in discrete math is necessary for this course. You should feel very much at home with all the 15-251 material. Some background in algebra is also useful. Several of the homework assignments will require a bit of computation, so you need to be able to hack in at least one language. Python will do, Mathematica is orders of magnitude better.

 

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