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Claytronics: An Instance of Programmable Matter

 

In Wild and Crazy Ideas Session of ASPLOS

Seth Copen Goldstein and Todd C. Mowry

Boston, MA

October, 2004

Abstract


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@inproceedings{goldstein-waci04,
  author = {Goldstein, Seth Copen and Mowry, Todd C.},
  title = {Claytronics: An Instance of Programmable Matter},
  booktitle = {Wild and Crazy Ideas Session of ASPLOS},
  venue = {Wild and Crazy Ideas Session of ASPLOS},
  year = {2004},
  month = {October},
  address = {Boston, MA},
  abstract = {Programmable matter refers to a technology that will
     allow one to control and manipulate three-dimensional physical
     artifacts (similar to how we already control and manipulate
     two-dimensional images with computer graphics). In other words,
     programmable matter will allow us to take a (big) step beyond
     virtual reality, to synthetic reality, an environment in which
     all the objects in a user's environment (including the ones
     inserted by the computer) are physically realized. Note that the
     idea is not to transport objects nor is it to recreate an objects
     chemical composition, but rather to create a physical artifact
     that will mimic the shape, movement, visual appearance, sound,
     and tactile qualities of the original object.},
  keywords = {Claytronics Overview},
  url = {http://www.cs.cmu.edu/~claytronics/papers/goldstein-waci04.pdf},
}

Related Papers

Claytronics Overview
Programmable Matter
Seth Copen Goldstein, Jason D. Campbell, and Todd C. Mowry. IEEE Computer, 38(6):99–101,June, 2005.
Claytronics: An Instance of Programmable Matter
Seth Copen Goldstein and Todd C. Mowry. In Wild and Crazy Ideas Session of ASPLOS, October, 2004.


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