Summary:
Definitions:
Weapon - A Balled up sock inside of another sock. No other weapons will be used in this game. Each player can have 2 weapons.
Stockings can
be used, if you don't mind probably ruining them. Tube socks are also good.
Range is your friend. Weapons may be pulled out of your hand by another weapon
during a duel. Weapons may be thrown. You can pick up an opponent's weapon and
use it against them, but may not keep them as trophies. Sock-chucks are allowed
but probably are a bad idea.
Kill - A player kills someone by whacking them with a weapon. It must be hard enough that they feel the impact. It must actually contact their skin or clothing. Backpacks don't count. NO HITTING PLAYERS IN THE FACE. Any hit to the face is considered void. Hits to the side/back/top of the head are legal.
Player - Someone who is playing the game. They have signed up beforehand and are assigned a target at the beginning of the game. They will continue to be in the game until they are eliminated or the end of the game period.
Players are not required to tell other players if they are in the game. If asked, they may lie about whether they are actually involved in the game. If they are stunned or dead, they may not lie about their condition. Dead players may not tell live players anything about the game (who killed them, who their target was, etc).
Your permissible targets are:
Your assigned target.
Any player who is holding their weapon or has it in plain view.
Any player who is clearly taking hostile action against you. Someone who is charging at you and yelling "Die!" is not safe simply because they haven't pulled their sock out yet.
The player assigned to assassinate you is no longer treated differently. You can stun them if they are holding a sock or "clearly taking hostile action", but not otherwise.
Sock Duel -
If two players come into a situation where they are aware of each other and attempting to kill each other, they may begin dueling. First player to get hit dies. If both players hit each other at the same time, preference is given depending where they are hit. Limb hit < Torso hit < Neck or head hit. If both players hit each other in the same area at the same time, they stand back to back, count off 3 paces together then resume the duel.
Umpires:
There are two umpires in this game: dkb and gwillen.
Umpires may not participate in the game. People who are not umpires may not claim to be umpires.
All rulings of the umpires are final. Any questions, comments, suggests, requests for adjudication, notifications as described below, etc. should be emailed to both umpires with a subject of ASSASSINS to ensure prompt response.
Any event in the game: killing, stunning, etc., requires umpire notification by _both parties_ to the event. If you do not do this, you are at risk of disqualification!
For fun, when you notify the umpire of your death, please give a few details about how your assassin was able to catch you. This will appear in your epitaph at the end-of-game report.
Bibliography:
The Cambridge University Assassins' Guild webpage, http://www.srcf.ucam.org/assassins/.
Killer, a game by Steve Jackson Publishing.
Recollections of members of the Nuclear Proliferation Club.
My neighbor David, who had a sock fight with me at 11pm instead of studying.