research
This is a summary of my thesis research in progress. Compared to the
proposal i submitted to the department lightweight languages for interactive graphics, this presentation is
shorter, less technical, more conversational, more colloquial, and a
bit flakier. also see Compiler Generation for Interactive Graphics to appear in PE96.
- objective
- the problem: generality vs performance
- examples
- example: RTCG of power procedures
- metaphor
- languages and RTCG
- past work
- existing approaches to RTCG
- partial evaluation
- the language approach
- nitrous
- my system
- results
- what graphics can we do with it?
- chips
- how chip architecture fits in
- telephone
- the telephone operator principle