Previous texture synthesis algorithms never got some interleaved near regular patterns correctly synthesized. Near regular texture synthesis may not be as simple as one thinks. Given the example of a brick wall pattern, the smallest tile is not a single brick. If you choose a single brick as a unit tile you will not get the zigzag effect of a brick wall. Here we show one way to make things right. |
The tile set T1 The tile set T2
Texture synthesis results with random sampling and blending. It has a more natural look than direct tiling.
Texture synthesis with direct
tiling. The image looks dull with the exact repeating patterns.
The tile set T1 The tile set T2
Texture synthesis results
with random sampling and blending. It has a more natural look than direct
tiling.
Texture synthesis with direct
tiling. The image looks dull with the exact repeating patterns.