Vickie Long: Tiny Rick

 

 

This is a 3d printed model of the character Tiny Rick from the show Rick and Morty.

 

Unfortunately, it can‰Ûªt stand on its own (hence the tape in the photo).

 

I modeled the character by splitting it up into 3 parts: the head, the torso, and the bottom. I first obtained a vague sense of proportions by looking at an image of the full character body. To model the head, I looked at a separate image of the head, and used several revolved boss/base features for the eyes, the nose, and the head itself. For the hair, I created several cones and used different planes to position them onto the head properly. The eyebrows were a wrap feature.

 

To model the torso, I used a simple extruded boss/base feature and added fillets on the sides. I used a swept boss/base feature for the shoulders and a lofted boss/base feature for the arms. For the hands, I used elliptical domes that protruded from the ends of the arms, and for the fingers, I used several revolved boss/base features.

 

To create the bottom, I similarly used lofted boss/base features for the legs, and for the shoes I added fillets to extruded boss/base features.

 

I printed out the parts separately, so to ensure that they could be placed together, I added a small circular hole to the top of the bottom and to the top of the torso, and added a small circular extension to the bottom of the torso and to the head (in this case, I just lengthened the neck).