- Deprecated:
- This function is deprecated as of Cuda 3.0.
Returns in
*pDevPtr
the base pointer of the subresource of the mapped Direct3D resource
pResource
, which corresponds to
SubResource
. The value set in
pDevPtr
may change every time that
pResource
is mapped.
If pResource
is not registered, then CUDA_ERROR_INVALID_HANDLE is returned. If pResource
was not registered with usage flags CU_D3D10_REGISTER_FLAGS_NONE, then CUDA_ERROR_INVALID_HANDLE is returned. If pResource
is not mapped, then CUDA_ERROR_NOT_MAPPED is returned.
If pResource
is of type ID3D10Buffer, then SubResource
must be 0. If pResource
is of any other type, then the value of SubResource
must come from the subresource calculation in D3D10CalcSubResource().
- Parameters:
-
| pDevPtr | - Returned pointer corresponding to subresource |
| pResource | - Mapped resource to access |
| SubResource | - Subresource of pResource to access |
- Returns:
- CUDA_SUCCESS, CUDA_ERROR_DEINITIALIZED, CUDA_ERROR_NOT_INITIALIZED, CUDA_ERROR_INVALID_CONTEXT, CUDA_ERROR_INVALID_VALUE, CUDA_ERROR_INVALID_HANDLE, CUDA_ERROR_NOT_MAPPED
- Note:
- Note that this function may also return error codes from previous, asynchronous launches.
- See also:
- cuGraphicsResourceGetMappedPointer