Doctor Hauzer: a complete walkthrough, typed by 2TUFF
Here we go!
- 1. Wait 5 seconds for SHANDALIER to drop
- 2. Exit room
- 3. Collect `WHITE KEY' from Grandfather Clock
- 4. Open directly opposite door over other side of room with `WHITE KEY'
- 5. Enter second door
- 6. Remove `FLOWERS' from Varse 1
- 7. Plant `FLOWERS' in Varse 2
- 8. Collect `WHITE KEY' from Bed
- 9. Enter next room through the Flower Picture
- 10. Collect `GREEN BOOK' from Desk near door
- 11. Collect `RED KEY' from Dressing Table up room
- 12. Collect `FLOOR MAP' from 3rd Wardrobe
- 13. Exit room via Door
- 14. Run to end of Corridor and press `A' on Red Machine
- 15. Exit via running over old floor and Door
- 16. Enter Double Doors near GrandFather Clock using `RED KEY'
- 17. Push Table (End First) towards other wall (!! This sets a switch and allows back doors to be opened !!)
- 18. Pull Cubboard down side of the room and exit through Door
- 19. Run up Passage as soon as you can and enter the Side Entrance
- 20. Enter Front facing Door to get into Kitchen 2
- 21. Collect `ORANGE KEY' from 3rd Cubboard
- 22. Collect `KNIFE' from 3rd Cubboard on other Wall
- 23. Collect `PETROL CAN' from off the floor by the Red Table
- 24. Exit Room
- 25. Enter Door to get into Kitchen 1
- 26. Push Table up room towards Cubboard 4 Squares then across Hole
- 27. Walk across Table, and collect `AXE' from Side Facing cubboard door
- 28. Exit room
- 29. Go back down Corridor to the next Door on the opposite side,
and Enter the Door using the `ORANGE KEY' to get to Dining Room
- 30. Collect `CANDLE STICKS' off Giant Table
- 31. Collect `WOOD' from off the FirePlace
(!! This makes holes and floor in parts disappear !!)
- 32. Jump over all holes and then Exit the room
- 33. Enter next Door up on same side as Exit Door (StairCase's)
(!! 3 Giant Spikes will come from under the Floor to block you !!)
- 34. Enter Door on the Left 1/3, And go to very Bottom Bookshelves
- 35. Collect `CIGARETTE LIGHTER' from 1st Bookshelf
- 36. Collect `CROW BAR' from next Bookselve's bottom Bookshelf
- 37. Walk up to First Bookshelves, Collect `SHOTGUN' from 1st Bookshelf
- 38. Enter opposite Bookshelf
(!! You now go down a underground hole using a Ladder !!)
- 39. Collect `RED BOOK' from 5th Bookcase round
- 40. Collect `RED BOOK' from 1st Bookcase over other side (Back/Middle)
- 41. Collect `GREEN BOOK' from Desk near Air Vent
- 42. Collect `AIR VENT' off Wall, Collect `PAPER' off Table
- 43. Exit room via First Bookshelf on other side of Red Book one!
(!! You now go up a underground hole using a Ladder !!)
- 44. Remove boards off Entrance up Top Left Corner using `CROWBAR'
- 45. Use `CANDLESTICKS', use `CIGARETTE LIGHTER'
- 46. Go down Corridor and open boarded style Door
- 47. Collect `GREEN BOOK' from 1st Bookshelf
- 48. Stand by Bed looking towards the Green Light and use `SHOTGUN'
- 49. Enter Door back into Hallway behind the Spikes now!
- 50. Press `A' at Dead Body on the ground and collect `RED KEY'
- 51. Now enter next Door using `RED KEY' and dodge the big cutters
- 52. Open the Brown Box and collect the `WOODEN KEY' and Exit room
- 53. Use `WOODEN KEY' and enter Door round corner
- 54. Look at the Picture on the wall by pressing `A' activating the switch
- 55. Walk (DONT RUN) across Hole in Floor along Picture side
- 56. Open Door, Collect `ORANGE KEY' from 2nd bottom Bookself
- 57. Collect `GREEN BOOK' off bottom table, now Exit
- 58. Walk along opposite side of Hole and enter Door using `ORANGE KEY'
- 59. Open First Cubboard near Painting
(!! This fires the deadly GrandFather clock Dart into wall !!)
- 60. Go back to Dart Clock Room and use `AXE' on the Orange Hook
- 61. Open Painting on wall, and collect `PAINTING' from Cubboard
- 62. Open 2nd door away from Painting, Collect `DYNAMITE'
- 63. Exit Room, walk to side of Fireplace (top) and press `A' twice
(!! You now go down a underground hole using a Ladder !!)
(!! You then fall off the bottom of the Ladder into a !!)
(!! New area with *WOW* new creepier music !!)
- 64. Open Doors on Right, Collect `WHITE KEY' off Bodie, Exit Room
- 65. Enter other Door, Plant Dynamite at far Front Wall, Use `CIGARETTE
LIGHTER' upon the `DYNAMITE' and !!QUICKLY!! Exit the room.
- 66. Enter Same Room Again, and go up to Wagon and press `A'
(!! Watch yet more great graphics as you enter the tunnels !!)
- 67. Use `WHITE KEY' the one next to `PAINTING' in inventory on Door
(!! Marvel at some really nice graphics !!)
- 68. As soon as intro has finished, Select `PAINTING' and then EyE ViEw
and run forwardly (not 100%) towards the Face in Blue Beam. Once
Close enough, the character you control will throw the PAINTING
automatically into the bosses mouth.
!! WATCH A ABSOLUTE LOAD OF GREAT GRAPHICS/ANIMATION/SOUND !!
************ YOU'VE NOW COMPLETED Dr.HAUZER *************
It took me about 16Hours to get this together and clock the game.
But for all you people who can't play these games or am stuck
I thought I'd help you out
2TUFF '1994
michel.buffa@cmu.edu