# CT1:
def f(x):
print('f', x)
x += 1
return (x**2) // 10
def g(x):
print('g', x)
x = (7 * x) % 5
return f(x + 3)
x = 5
print(f(g(f(x))) + x)
# CT2:
import math
print(1 * 2 // 1 + 4 - 3)
print(2**4/10 + (3 + 2**3) // 10)
print(round(8/3) + max(8/3, math.ceil(8/3)))
# CT3:
def f(x, y):
if (x > y):
if (x > 2 * y): print('A')
else: print('B')
print('C')
def g(x, y):
if (abs(x % 10 - y % 10) < 2): print('D')
elif (x % 10 > y % 10): print('E')
else:
if (x // 10 == y // 10): print('F')
if (x // y > 0): print('G')
f(3,4)
g(1,2)
# CT4:
def f(x):
return 3 * x - 2
def g(x):
return f(x + 3)
def h(x):
print(f(x - 2))
x -= 2
print(g(x))
x %= 4
return f(g(x) % 6) // 2
print(3 + h(4))
# CT5:
def f(x):
return 2 * x + 1
def g(x):
return f(x // 2)
def h(x):
if (x % 2 == 0):
return f(x + g(x))
else:
return f(x) - g(x)
def ct(x):
print(h(x))
print(h(x + 1))
print(ct(5))
def rc1(x, y):
return ((100 > x > y > 0) and
(x + y == 10) and
(y // x == x // y - 1))
def rc2(x):
return ((type(x) == int) and
(int(round(x**0.5))**2 == x) and
(x//10 == x%10 + 2))
def rc3(x, y):
return ((type(x) == type(y) == int) and
(100 > x > y > 0) and
(x % 10 == y // 10) and
(y % 10 == x // 10) and
(x - y == 9))
def almostEqual(x, y):
return abs(x - y) < 10**-9
def rc4(n):
if ((not isinstance(n, int)) or (n < 100) or (n > 999)):
return False
a = n % 10
b = n // 10
return (almostEqual(b**0.5, a) and (a + b == 42))
def rc5(x):
assert(type(x) == int)
return ((x % 10 == x // 10 - 1) and (x // 9 * 9 == x))