Introduction
Setup Instructions
Module 1: Perception
Module 2: Teleoperation
Module 3: Pursuit and the First Law
Module 4: Pursue and Consume; The Second Law
Module 5: Say/Play/Express, and "Once Is Enough"
Module 6: Conflict Resolution; The Third Law
Module 7: Default Value
Module 8: Recognizing Faces
Module 9: Indented Rules and The Fourth Law
Module 10: State Machines
Module 11: Speech and Hearing
Module 12: Time
Module 13: Action
Module 14: Logic
Module 15: Multiple characters
Module 16: Randomness
Example Programs
Keep-Away Game described in
the video tutorial.
Other Resources
Calypso keyboard mapping
Custom markers for
printing on
2 inch adhesive labels.
Wall files for constructing
Cozmo's shack.
New Brighton Curriculum
Charlotte Dungan's Calypso videos for Kode5:
ReadyAI's AI-IN-A-BOX Tutorial Videos
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Laws of Calypso
Click here for the laws.
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Calypso Flashcards
Click here for the flashcards.
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ReadyAI Summer Camp with Calypso
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