Generative Visual Manipulation on the Natural Image Manifold
In ECCV'16
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Abstract
Realistic image manipulation is challenging because it requires modifying the image appearance in a user-controlled way, while preserving the realism of the result. Unless the user has considerable artistic skill, it is easy to "fall off" the manifold of natural images while editing. In this paper, we propose to learn the natural image manifold directly from data using a generative adversarial neural network. We then define a class of image editing operations, and constrain their output to lie on that learned manifold at all times. The model automatically adjusts the output keeping all edits as realistic as possible. All our manipulations are expressed in terms of constrained optimization and are applied in near-real time. We evaluate our algorithm on the task of realistic photo manipulation of shape and color. The presented method can further be used for changing one image to look like the other, as well as generating novel imagery from scratch based on user's scribbles.
Paper
ECCV 2016 paper, 6.2MB
Citation
Jun-Yan Zhu, Philipp Krähenbühl, Eli Shechtman and Alexei A. Efros. "Generative Visual Manipulation on the Natural Image Manifold", in European Conference on Computer Vision (ECCV). 2016. Bibtex
Video
Code and Data: Github
Intelligent Image EditingOur interactive system allows a user to manipulate image in a natural and realistic way. |
Generative Image TransformationOur system can automatically transform the shape and color of one image to look like another image. |
Related Work
Funding
This research is supported in part by:
- Adobe research grant.
- eBay research grant.
- Intel research grant.
- NVIDIA hardware donation.
- Jun-Yan Zhu is supported by Facebook Graduate Fellowship.