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Scene.cc File Reference

#include "gcl/Scene.h"
#include "gcl/Avars.h"
#include <iomanip.h>
#include "gcl/VecUtil.h"
#include "gcl/SceneObjects.h"
#include "gcl/ParseSL.h"

Include dependency graph for Scene.cc:

Go to the source code of this file.

Functions

ostream& operator<< (ostream &s, const scScenePtr scene)
ostream& operator<< (ostream &s, const Avar &avar)

Variables

Char* gAttributeNameTable []


Function Documentation

ostream & operator<< (ostream & s, const Avar & avar)

Definition at line 620 of file Scene.cc.

ostream & operator<< (ostream & s, const scScenePtr scene)

Definition at line 156 of file Scene.cc.


Variable Documentation

Char * gAttributeNameTable[]

Initial value:

{
    "State",
    "Colour",
    "Emittance",

    "Points",
    "Colours",
    "Normals",
    "Texture Coordinates",

    "Point Indexes",
    "Colour Indexes",
    "Normal Indexes",
    "TexCoord Indexes",

    "Faces",
    "Mesh Type",

    "Transformation",
    "Camera",
    "Texture",
    "ObjHide",
    "Avar List",
    0
}

Definition at line 24 of file Scene.cc.


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