(this is an old version!)
The 1996 notes (complete) are
here
and the 1997 notes (evolving) are
here.
Class Notes for 15-463, Computer Graphics 2
Clicking on the viewer hyper-link for each item below will
bring you into the slide viewer, with which you can
flip back and forth among the slides (GIF files).
The 1-up, 2-up, and 6-up links will
bring up a Postscript viewer,
with 1, 2, or 6 slides per page, respectively.
Use viewer or 1-up for browsing, and 2-up or 6-up
for printing.
Depending on your computer, you might find the Postscript
viewer better for browsing than our GIF viewer.
If your WWW browser uses the Ghostview Postscript interpreter,
as Mosaic does, then hit the Orientation button and Seascape to properly orient
1-up images.
You can also print the Postscript files directly from AFS.
Notes by
Paul Heckbert, Spring 1995.
Copyright 1995 Paul S. Heckbert.
The material is grouped by topic, and ordered chronologically for the semester.
- Title page
Image Processing
- 1. Raster Images:
viewer,
1-up,
2-up,
6-up
- 2. Point Processing of Images:
viewer,
1-up,
2-up,
6-up
- 3. Image Filtering:
viewer,
1-up,
2-up,
6-up
- 4. Warping and Morphing:
viewer,
1-up,
2-up,
6-up
- 5. Aliasing:
viewer,
1-up,
2-up,
6-up
- 6. Antialiasing and Related Issues:
viewer,
1-up,
2-up,
6-up.
... and for the curious:
Plot of some low pass filters and
explanation and C code.
- 7. Discrete Fourier Transforms and the Fast Fourier Transform
(FFT) Algorithm:
Postscript,
Latex.
- 8. Image Compression:
viewer,
1-up,
2-up,
6-up
- 9. Glossary of Signal Processing Terms:
Postscript,
Latex.
Rendering
- Goals of Rendering
- 10. Visibility and Ray Casting:
viewer,
1-up,
2-up,
6-up
- 11. Ray-Polygon and Ray-Quadric Intersection Testing:
Postscript,
Latex.
- 12. Painter's & Z-Buffer Algorithms and Polygon Rendering:
viewer,
1-up,
2-up,
6-up
- 13. Spatial Subdivision:
viewer,
1-up,
4-up,
6-up
- 14. Light and Color:
viewer,
1-up,
2-up,
6-up
- 15. Reflection and Transmission:
viewer,
1-up,
2-up,
6-up
- 16. Recursive Ray Tracing:
viewer,
1-up,
2-up,
6-up
- 17. Texture Mapping:
viewer,
1-up,
2-up,
6-up
- 18. Global Illumination and Radiosity:
viewer,
1-up,
2-up,
6-up
- 19. Review of Rendering:
viewer,
1-up,
2-up,
6-up
- 20. Beyond this class; pointers to elsewhere:
viewer,
1-up,
2-up,
6-up
Return to 15-463 Home Page.
If you have any problems with this page (error messages, etc.),
then please email me.
ph@cs.cmu.edu, 05/05/95