This is a tentative syllabus. Slides, handouts, and updates will be available through the course web page.
Week of | Tue | Thu |
Aug 26 | Overview
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Project 1 Overview / Simple Renderer
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Sept 2 | OpenGL
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Perception / Math for Computer Graphics
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Sept 9 | More Math
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Meshes
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Sept 16 | Project 2 Overview / Curves
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More Curves
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Sept 23 | Coaster Physics and Smooth Surfaces | Lighting / Shading
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Sept 30 | Textures
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Transforms
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Oct 7 | More Transforms
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Camera / Projection
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Oct 14 | Wrapup / Midterm review
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HW 2 solutions / Midterm review
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Oct 21 | Midterm
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Midterm solutions / Light
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Oct 28 | Project 3 Overview / Ray Tracing I
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Ray Tracing II
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Nov 4 | Hierarchical Data Structures
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Environment Mapping and Tone Reproduction |
Nov 11 | Radiosity | Global Illumination
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Nov 18 | Animation
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Inside AMD's Radeon HD48XX (Justin Hensley, AMD)
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Nov 25 | Graphics isn't only about 3D (Jean-Francois Lalonde)
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THANKSGIVING - NO CLASS
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Dec 2 | Review for Final Exam
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In-class Final Exam
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Dec 6 (Sat) | Project 4 DUE
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-
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Dec 16 (Tues) | Alternate Final Exam
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