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scSceneAction Class Reference

'scSceneAction' will traverse the scene tree, adding all attributes to the context, and calling the 'Primitive' method on any primitives encountered. More...

#include <Scene.h>

Inheritance diagram for scSceneAction:

MRModelsFinder CreateAvarList

Collaboration diagram for scSceneAction:

List of all members.

Public Members

 scSceneAction ()
virtual Void Start ()
virtual Void Stop ()
virtual Void Primitive (scPrimitive *sp)
virtual Void Attribute (scAttribute *sa)
SLContextcontext
Transform transAcc


Detailed Description

'scSceneAction' will traverse the scene tree, adding all attributes to the context, and calling the 'Primitive' method on any primitives encountered.

Definition at line 284 of file Scene.h.


Constructor & Destructor Documentation

scSceneAction::scSceneAction ()

Definition at line 287 of file Scene.h.


Member Function Documentation

Void scSceneAction::Attribute (scAttribute * sa) [virtual]

Reimplemented in CreateAvarList.

Definition at line 611 of file Scene.cc.

Void scSceneAction::Primitive (scPrimitive * sp) [virtual]

Reimplemented in MRModelsFinder.

Definition at line 607 of file Scene.cc.

Void scSceneAction::Start () [virtual]

Reimplemented in CreateAvarList, and MRModelsFinder.

Definition at line 595 of file Scene.cc.

Void scSceneAction::Stop () [virtual]

Definition at line 601 of file Scene.cc.


Member Data Documentation

SLContext * scSceneAction::context

Definition at line 295 of file Scene.h.

Transform scSceneAction::transAcc

Definition at line 296 of file Scene.h.


The documentation for this class was generated from the following files:
Generated at Sat Aug 5 00:17:14 2000 for Graphics Class Library by doxygen 1.1.0 written by Dimitri van Heesch, © 1997-2000