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scSceneAction Class Reference
'scSceneAction' will traverse the scene tree, adding all attributes to the context, and calling the 'Primitive' method on any primitives encountered.
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#include <Scene.h>
Inheritance diagram for scSceneAction:
Collaboration diagram for scSceneAction:
List of all members.
Detailed Description
'scSceneAction' will traverse the scene tree, adding all attributes to the context, and calling the 'Primitive' method on any primitives encountered.
Definition at line 284 of file Scene.h.
Constructor & Destructor Documentation
scSceneAction::scSceneAction ()
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Member Function Documentation
Void scSceneAction::Attribute (scAttribute * sa) [virtual]
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Void scSceneAction::Primitive (scPrimitive * sp) [virtual]
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Void scSceneAction::Start () [virtual]
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Void scSceneAction::Stop () [virtual]
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Member Data Documentation
The documentation for this class was generated from the following files:
Generated at Sat Aug 5 00:17:14 2000 for Graphics Class Library by
1.1.0 written by Dimitri van Heesch,
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