This is an OLD version of the course. Please go to the 2012 page instead!

Prerequisites

None. Assignments will involve user testing, paper prototyping, and implementing a prototype of a working design, using some computational medium. However, you can select how to implement your solutions, and you can choose whether to use HTML with an editor like Adobe Dreamweaver, Flash, Microsoft Expressions Blend/Sketchflow, or even PowerPoint. Thus, everyone from non-programmers to expert programmers are welcome. No background in HCI is expected.


Corequisites

None.


Grading

Assignment Percent of Final Grade
Homework 0 --
Homework 1 12%
Homework 2 12%
Homework 3 12%
Homework 4 12%
Homework 5 12%
Homework 6 10%
Final Exam 30%

Textbook

Help create a new Textbook this year! My colleagues are writing a major new textbook, and we will be using a draft of the textbook in 2011. This means you will have a chance to influence the contents of this important new book! We have arranged for each student who stays enrolled in the course to get a free copy of the book.

H. Rex Hartson and Pardha S. Pyla, The UX Book: Process and Guidelines for Ensuring a Quality User Experience, to be published by Morgan Kaufmann / Elsevier in 2011. Book Website arrow


Other useful resources

Beyer, H. and Holtzblatt, K., Contextual Design: Defining Customer-Centered Systems. 1998, San Francisco, CA: Morgan Kaufmann Publishers, Inc. ISBN: 1-55860-411-1 (paperback) Author's site arrow; or Amazon arrow

Jakob Nielsen. Usability Engineering. Morgan Kaufmann, San Francisco, 1994. ISBN 0-12-518406-9 (paperback) [updated from the the older hardcover: ISBN 0-12-518405-0]. Author's site arrow; or Amazon arrow

Donald A. Norman, The Design of Everyday Things. Basic Books; 1st Basic edition (September 2002), ISBN: 0-465-06710-7 (paperback) [updated from the original 1988 hardcover version]. Author's site arrow; or Amazon arrow