Update: Please
note that Dr. Matthew Kam left Carnegie Mellon University in August 2012 to change
the world. This website has not been updated since then. To reach him, please see his personal website:
http://www.matthewkam.org. |
Admin assistant: Jo Bodnar Tel: +1 (412) 268-6162 / Fax: +1 (412) 268-1266 jobodnar AT cs DOT cmu DOT edu Office hours (Spring 2012): Tuesday and Thursday afternoons by appointment Recent News and Travel World Bank Jun 12, 2012 - Washington D.C. Computerworld Honors Laureate award ceremony Jun 4, 2012 - Washington D.C. Paper presentation @ ACM CHI 2012 conference May 5-10, 2012 - Austin, Texas USAID mEducation research roundtable @ Harvard Apr 13, 2012 - Cambridge, Massachusetts Cited in GSM Association's mWomen report Mar 2012 Conference keynote @ DIGITEL 2012 Mar 24-30, 2012 - Takamatsu, Japan Featured in The Guardian Mar 13, 2012 - United Kingdom Nokia Research Center Mar 9, 2012 - Palo Alto, California Meeting @ NSF Mar 1-2, 2012 - Washington, D.C. Featured in World Economic Forum report Feb 2012 DARPA ENGAGE PI meeting @ UCLA Feb 7-8, 2012 - Los Angeles, California Featured in book commissioned by Qatar Foundation Nov 2, 2011 - Doha, Qatar Talk @ Virginia Tech Oct 27, 2011 - Blacksburg, Virginia Featured @ Clinton Global Initiative Sep 19-22, 2011 - New York City Featured @ World Economic Forum's session on "Closing the Education Gap" Sep 16, 2011 - Dalian, China Panel presentation @ USAID symposium on "Mobiles for Education for Developing Countries" Aug 18, 2011 - Bethesda, Maryland Our summer interns from India have their work featured in the press in Ahmedabad Mirror Aug 2, 2011 - Ahmedabad, India Commenced pilot of cellphone-based English literacy learning games with 250 children Jul 29, 2011 - Hyderabad, India ACM CHI 2011 conference May 7-12, 2011 - Vancouver, Canada Contact Information Matthew Kam Assistant Professor Carnegie Mellon University School of Computer Science Human-Computer Interaction Institute 5000 Forbes Avenue Newell Simon Hall, Room 3525 Pittsburgh, PA 15213-3891, USA Tel: +1 (412) 268-9805 / Fax: +1 (412) 268-1266 mattkam AT cs DOT cmu DOT edu @matthewkam “My son will read and open the books, and my son will write and know writing. And my son will make numbers, and these things will make us free because he will know -- he will know and through him we will know.” -- the non-literate Kino, in John Steinbeck's The Pearl |
Matthew Kam Assistant Professor Carnegie Mellon University mattkam AT cs DOT cmu DOT edu @matthewkam Research interests: computer-assisted language learning, educational games, literacy technologies, mobile learning, technology in the developing world |
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Bio
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I am building the Human Development Lab at Carnegie Mellon
University. Please see its website
for more details about my research,
publications,
media coverage,
people whom I work with, the
classes that I teach, and my
service to the community. My research investigates how culturally appropriate technologies and educational videogames can be designed to improve learning in underserved communities in both the so-called developing world and industrialized nations. We apply the latest -- and often under-specified -- learning theories to design innovative curricula and technology-enhanced learning environments. Through field studies, we refine existing conceptual frameworks and contribute towards knowledge that informs learning interventions for underserved learners. Despite being technology innovators, we maintain a healthy skepticism about technology. We adopt a participatory approach with end-users to understand their needs, attitudes, practices and political environments. Some current research thrusts: |
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Mobile language learning in India
- we are winding down an academic-year long comparative
pilot study with 250 children in 4 low-income schools in India.
Here, disadvantaged children learn English as a Second Language
-- an important gateway to economic opportunities -- using the
educational games that we have designed for low-cost cellphones.
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My previous research include: | |
Cross-cultural game design in India
and China - we examined the game mechanics in 28
traditional village games from India, and contrasted these
elements against those in contemporary Western videogames. This
analysis enabled us to identify guidelines for designing
culturally appropriate games for rural Indian children. This
approach was replicated with traditional Chinese village games
for rural children in China with promising early outcomes. |
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In spring 2012, I am teaching, for the third time, an introductory course that I designed, which combines educational technology with the science of how humans learn. Alumni from the first two offerings of this course are spinning off their class projects as a commercial start-up and 501(c)3 non-profit organization. By the end of the course, students will have a "survival level" of knowledge about the latest scientific research on human learning to design and implement high-impact educational initiatives in the workplace, home, classroom and community. On May 3, 2012 from 12 noon to 1:20pm in GHC 6121, students will present their posters and demos on their following projects: | |
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