Human Computer Interaction for Development: Changing HCI to Change the World. Susan M. Dray, Ann E. Light, Andy Dearden, Vanessa Evers, Melissa Densmore, Divya Ramachandran, Matthew Kam, Gary Marsden, Nithya Sambasivan, Thomas Smyth, Darelle van Gruenen, and Niall Winters. In Julie Jacko (Ed.), The Human-Computer Interaction Handbook: Fundamentals, Evolving Technologies, and Emerging Applications, 3rd Edition (Human Factors and Ergonomics), CRC Press, 2012, pp. 1369 – 1394.
Improving Literacy in Developing Countries Using Speech Recognition-Supported Games on Mobile Devices. Anuj Kumar, Pooja Reddy, Anuj Tewari, Rajat Agrawal, and Matthew Kam. In Proceedings of ACM Conference on Human Factors in Computing Systems (CHI ’12), Austin, Texas, May 5-10, 2012
SMART: Speech-enabled Mobile Assisted Reading Technology, for word comprehension. Anuj Kumar, Pooja Reddy, and Matthew Kam. In Proceedings of 15th International Conference on Artificial Intelligence in Education (AIED ’11), Christchurch, New Zealand, June 29-July 1, 2011 (translated into Romanian by azoft)
When a Console Game Becomes CSCL: Play, Participatory Learning and 8-Bit Home Computing in India. Derek Lomas, Dixie Ching, Christopher Hoadley, Kishan Patel, and Matthew Kam. In Proceedings of ISLS Conference on Computer Support for Collaborative Learning (CSCL ’11), Hong Kong, July 4-8, 2011
Towards a Design Model for Women's Empowerment in the Developing World. Geeta Shroff, and Matthew Kam. In Proceedings of ACM Conference on Human Factors in Computing Systems (CHI ’11), Vancouver, Canada, May 7-12, 2011
Productive Oral Vocabulary Knowledge in Word Reading: An Intervention
Study using Cellphone Games in Rural India. Anuj Kumar, Pooja Reddy,
and Matthew Kam. Presented at the American Association for Applied
Linguistics Conference (AAAL ’11), Chicago, March 26-29, 2011
Rethinking Speech Recognition on
Mobile Devices. Anuj Kumar, Anuj Tewari, Seth Horrigan, Matthew Kam,
Florian Metze, and John Canny. Position paper for Workshop on
Intelligent User Interfaces for Developing Regions, in
Proceedings of ACM Conference on Intelligent User Interfaces (IUI
’11),
Palo Alto, February 13-16, 2011
Using Mobile Phones to Investigate
the Effect of Productive Lexical Processing on Word Recognition in Rural
India. Anuj Kumar, Pooja Reddy, and Matthew Kam. Presented at the
Second Language Research Forum (SLRF ’10), University of
Maryland, College Park, Maryland, USA, October 14-17, 2010
An Exploratory Study of Unsupervised
Mobile Learning in Rural India. Anuj Kumar, Anuj Tewari, Geeta
Shroff, Deepti Chittamuru, Matthew Kam, and John Canny. In
Proceedings of ACM Conference on Human Factors in Computing Systems
(CHI ’10), Atlanta, Georgia, April 10-15, 2010
Best Paper Honorable Mention
Let's Play Chinese Characters -
Mobile Learning Approaches via Culturally Inspired Group Games. Feng
Tian, Fei Lv, Jingtao Wang, Hongan Wang, Wencan Luo, Matthew Kam, Vidya
Setlur, Guozhong Dai, and John Canny. In Proceedings of ACM
Conference on Human Factors in Computing Systems (CHI ’10),
Atlanta, Georgia, April 10-15, 2010
Human-Computer Interaction for
Development: The Past, Present and Future. Melissa Ho, Thomas Smyth,
Matthew Kam, and Andy Dearden. In Information Technology and
International Development (ITID), Vol. 5, No. 4, 2009
Reducing Dominance in Multiple-Mouse
Learning Activities. Andrea Moed, Owen Otto, Joyojeet Pal, Udai
Pawar Singh, Matthew Kam, and Kentaro Toyama. In Proceedings of
Conference on Computer Support for Collaborative Learning (CSCL
’09),
Rhodes, Greece, June 8-13, 2009
Improving Literacy in Rural India:
Cellphone Games in an After-School Program. Matthew Kam, Anuj Kumar,
Shirley Jain, Akhil Mathur, and John Canny. In Proceedings of
IEEE/ACM Conference on Information and Communication Technology and
Development (ICTD ’09), Doha, Qatar, April 17-19, 2009
Designing Digital Games for Rural
Children: A Study of Traditional Village Games in India. Matthew
Kam, Akhil Mathur, Anuj Kumar, and John Canny. In Proceedings of ACM
Conference on Human Factors in Computing Systems (CHI ’09), Boston,
Massachusetts, April 4-9, 2009 Best
Paper Honorable Mention
Involving Local Undergraduates in Fieldwork. Matthew Kam. In ACM
interactions, July-August 2008 issue (translated
into Chinese by uiGarden for practitioners in China)
Designing E-Learning Games for Rural
Children in India: A Format for Balancing Learning with Fun. Matthew
Kam, Aishvarya Agarwal, Anuj Kumar, Siddhartha Lal, Akhil Mathur, Anuj
Tewari, and John Canny. In Proceedings of ACM Conference on
Designing Interactive Systems (DIS ’08), Cape Town, South Africa,
February 25-27, 2008
Mobile Gaming with Children in Rural India: Contextual Factors in the
Use of Game Design Patterns. Matthew Kam, Vijay Rudraraju, Anuj Tewari,
and John Canny. In Proceedings of 3rd Digital Games Research
Association International Conference (DiGRA ’07), Tokyo, Japan,
September 24-28, 2007
Localized Iterative Design for Language Learning in Underdeveloped
Regions: The PACE Framework. Matthew Kam, Divya Ramachandran, Varun Devanathan, Anuj Tewari, and John Canny. In
Proceedings of ACM Conference on Human Factors in Computing Systems
(CHI ’07), San
Jose, California, USA, April 28-May 3, 2007, pp. 1097-1106
Social Dynamics of Early Stage Co-Design in Developing Regions. Divya
Ramachandran, Matthew Kam, Jane Chiu, John Canny, and James L. Frankel.
In Proceedings of ACM Conference on Human Factors in Computing
Systems (CHI ’07), San Jose, California, USA, April 28-May 3, 2007,
pp. 1087-1096
Practical Considerations for Participatory Design with Rural School
Children in Underdeveloped Regions: Early Reflections from the Field.
Matthew Kam, Divya Ramachandran, Anand Raghavan, Jane Chiu, Urvashi
Sahni, and John Canny. In Proceedings of ACM Conference on
Interaction Design and Children (IDC ’06), Tampere, Finland, June
7-9, 2006, pp. 25-32
The Case for Technology in Developing Regions. Eric Brewer, Michael Demmer, Bowei Du, Melissa Ho, Matthew Kam, Sergiu Nedevschi, Joyojeet
Pal, Rabin Patra, Sonesh Surana, and Kevin Fall. In IEEE Computer,
Volume 38, Number 6, June 2005, pp. 25-38
Lessons from Deploying the Remote
Transaction System With Three Microfinance Institutions in Uganda.
Matthew Kam, and Tu Tran. In Proceedings of UNIDO-UC Berkeley
"Bridging the Divide" Conference, Berkeley, California, April
21-23, 2005.
Livenotes: A System for Cooperative and Augmented Note-Taking in
Lectures. Matthew Kam, Jingtao Wang, Alastair Iles, Eric Tse, Jane Chiu,
Daniel Glaser, Orna Tarshish, and John Canny. In Proceedings of ACM
Conference on Human Factors in Computing Systems (CHI ’05),
Portland, Oregon, USA, April 5-7, 2005, pp. 531-540
Learning via Distributed Dialogue: Livenotes and Handheld Wireless
Technology. Alastair Iles, Daniel Glaser, Matthew Kam, and John Canny.
In Proceedings of Conference on Computer Support for Collaborative
Learning (CSCL ’02), Boulder, Colorado, USA, January 7-11, 2002
We are committed to the highest standards of multidisciplinary collaboration and research. This means that we continue to publish in academic venues that span computer science, human-computer interaction, international development, learning sciences, language acquisition and videogame studies.
* a note about disciplinary differences: journal papers are generally viewed as the gold standard in academia for archival publications. However, given how fast technological innovations and trends supersede the lengthy review and publication process associated with journals, North American computer science communities adopt conference publications as the primary archival venue for the timely dissemination of peer-reviewed results.