template<class T , int dim, enum cudaTextureReadMode readMode>
cudaError_t cudaBindTextureToArray ( const struct texture< T, dim, readMode > &  tex,
const struct cudaArray *  array 
)

Binds the CUDA array array to the texture reference tex. The channel descriptor is inherited from the CUDA array. Any CUDA array previously bound to tex is unbound.

Parameters:
tex - Texture to bind
array - Memory array on device
Returns:
cudaSuccess, cudaErrorInvalidValue, cudaErrorInvalidDevicePointer, cudaErrorInvalidTexture
Note:
Note that this function may also return error codes from previous, asynchronous launches.
See also:
cudaCreateChannelDesc (C++ API), cudaGetChannelDesc, cudaGetTextureReference, cudaBindTexture (C++ API), cudaBindTexture (C++ API, inherited channel descriptor), cudaBindTexture2D (C++ API), cudaBindTexture2D (C++ API, inherited channel descriptor), cudaBindTextureToArray (C API), cudaBindTextureToArray (C++ API), cudaUnbindTexture (C++ API), cudaGetTextureAlignmentOffset (C++ API)


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