Workshop Explores Video Game Creation for Hearing-Impaired

Byron SpiceThursday, June 14, 2012

A one-day workshop in game creation was held June 9 at Carnegie Mellon University for high school students who are deaf or hard-of-hearing.


The keynote speaker was Karen Alkoby, associate professor at Gallaudet University, Washington, D.C. The workshop focused on ways that students could create compelling video games for deaf or hearing-impaired students using GameMaker software.

At the beginning of the day, Gallaudet students Dana Harman and Glen Keith gave a presentation. CMU doctoral students Gabi Marcu of the Human-Computer Interaction Institute and Kenny Joseph of the Institute for Software Research gave participants an introduction to GameMaker.

Students learned the software's basic features, then created their own games and worked on marketing strategies. Projects were demonstrated at the end of the day and students also discussed how computer science applications can be created by - and benefit - the deaf and hearing-impaired population.

The workshop at CMU's Gates and Hillman Centers on the Pittsburgh campus was sponsored by the School of Computer Science, Women@SCS and the University of Washington's AccessComputing.


For More Information

Byron Spice | 412-268-9068 | bspice@cs.cmu.edu