Class Summary |
anim_event |
This is a subtype of the AWTEvent class which we use to force ourselves
to be synchronized with the event dispatch process. |
anim_generator |
This is the object which generates the animation events. |
animation_agent |
This is the dispatch agent which handles animation input events and
dispatches them to interface objects via the animatable input protocol
interface. |
anticipation_line |
This class implements a trajectory along a line, but with cartoonish
anticipation and overshoot. |
continuous_interval |
This is the type of class you construct for a permanent transition. |
continuous_transition |
This is a transition for people who want to have a transition
which lasts until you specifically remove it. |
line_trajectory |
This is a sample trajectory. |
linear_pacer |
This is the simplest pacing function. |
simple_transition |
This is a version of the transition object which knows how to
talk to objects which are of type simple_animatable. |
slow_in_slow_out |
Implements the pacing function for a slow in slow out, ala the artkit
pacing function of the same name. |
time_interval |
This class is handy for manipulating transitions both by the user
and by the animation agent. |
timer_transition |
This is a subclass of transition which just generates a "pulse" to
an object which an amount of time has elapsed. |
transition |
Class that implements the transitions, just like in the paper
(Hudson & Stasko, UIST '93) and in artkit. |