#include "gcl/Scene.h"
#include "gcl/SLContext.h"
#include "gcl/Renderer.h"
#include "gcl/Texture.h"
Include dependency graph for SceneObjects.h:
Go to the source code of this file.
Compounds | |||
class | scPoly | ||
class | scColour | ||
class | scTransform | ||
class | scEmittance | ||
class | scPoints | ||
class | scCoords | ||
class | scColours | ||
class | scNormals | ||
class | scIndexes | ||
class | scCamera | ||
class | scTexture | ||
class | scMeshType | ||
Typedefs | |||
typedef scIndexes | scPointIndexes | ||
typedef scIndexes | scColourIndexes | ||
typedef scIndexes | scNormalIndexes | ||
typedef scIndexes | scCoordIndexes | ||
typedef scIndexes | scFaceIndexes |
typedef scIndexes scColourIndexes |
Definition at line 162 of file SceneObjects.h.
typedef scIndexes scCoordIndexes |
Definition at line 164 of file SceneObjects.h.
typedef scIndexes scFaceIndexes |
Definition at line 165 of file SceneObjects.h.
typedef scIndexes scNormalIndexes |
Definition at line 163 of file SceneObjects.h.
typedef scIndexes scPointIndexes |
Definition at line 161 of file SceneObjects.h.