#include <SceneObjects.h>
Inheritance diagram for scPoly:
Public Members | |||
![]() | ![]() | scPoly () | |
![]() | ![]() | scPoly (const scPoly &sp) | |
![]() | ![]() | Void | Draw (Renderer &r, SLContext *context) |
![]() | ![]() | StrConst | Label () const |
![]() | ![]() | Void | Parse (istream &s) |
![]() | ![]() | Void | DecimateSelf (Decimator &dec) |
![]() | ![]() | Object* | Clone () const |
Definition at line 24 of file SceneObjects.h.
scPoly::scPoly () |
Definition at line 29 of file SceneObjects.h.
scPoly::scPoly (const scPoly & sp) |
Definition at line 30 of file SceneObjects.h.
Object * scPoly::Clone () const [inline]
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Void scPoly::DecimateSelf (Decimator & dec) [virtual]
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Void scPoly::Draw (Renderer & r, SLContext * context) [virtual]
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StrConst scPoly::Label () const [virtual]
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Void scPoly::Parse (istream & s) |
Definition at line 284 of file SceneObjects.cc.