#include <SceneObjects.h>
Inheritance diagram for scTexture:
Public Members | |||
scTexture () | |||
scTexture (const Texture &c) | |||
Void | Print (ostream &s) const | ||
Void | Parse (istream &s) | ||
Object* | Clone () const |
Definition at line 180 of file SceneObjects.h.
scTexture::scTexture () |
Definition at line 184 of file SceneObjects.h.
scTexture::scTexture (const Texture & c) |
Definition at line 185 of file SceneObjects.h.
Object * scTexture::Clone () const [inline]
|
Void scTexture::Parse (istream & s) |
Definition at line 389 of file SceneObjects.cc.
Void scTexture::Print (ostream & s) const |