CGR Localization
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A utility to pre-render a map. More...
#include <stdlib.h>
#include <stdio.h>
#include <limits.h>
#include <string.h>
#include <vector>
#include <pthread.h>
#include "vector_map.h"
#include "popt_pp.h"
#include "terminal_utils.h"
#include "timer.h"
#include "proghelp.h"
Go to the source code of this file.
Classes | |
struct | task_t |
Functions | |
vector< int > | getUniqueValues (vector< int > &v) |
void * | PreRenderThread (void *arg) |
void | PreRenderMultiThread () |
int | main (int argc, char **argv) |
Variables | |
bool | run = true |
int | numSteps = 0 |
int | debugLevel = 0 |
float | minRange = 0.000001 |
float | maxRange = 8.0 |
double | resolution = 0.2 |
VectorMap * | vectorMap |
vector< vector< int > > | preRenderList |
int | numThreads = 1 |
pthread_t * | threads |
vector< vector< int > > ** | sceneLines |
vector< vector2i > ** | sceneLocations |
int * | threadProgress |
A utility to pre-render a map.
Definition in file pre_render.cpp.