CUresult cuD3D10ResourceGetMappedArray ( CUarray pArray,
ID3D10Resource *  pResource,
unsigned int  SubResource 
)

Deprecated:
This function is deprecated as of Cuda 3.0.
Returns in *pArray an array through which the subresource of the mapped Direct3D resource pResource, which corresponds to SubResource may be accessed. The value set in pArray may change every time that pResource is mapped.

If pResource is not registered, then CUDA_ERROR_INVALID_HANDLE is returned. If pResource was not registered with usage flags CU_D3D10_REGISTER_FLAGS_ARRAY, then CUDA_ERROR_INVALID_HANDLE is returned. If pResource is not mapped, then CUDA_ERROR_NOT_MAPPED is returned.

For usage requirements of the SubResource parameter, see cuD3D10ResourceGetMappedPointer().

Parameters:
pArray - Returned array corresponding to subresource
pResource - Mapped resource to access
SubResource - Subresource of pResource to access
Returns:
CUDA_SUCCESS, CUDA_ERROR_DEINITIALIZED, CUDA_ERROR_NOT_INITIALIZED, CUDA_ERROR_INVALID_CONTEXT, CUDA_ERROR_INVALID_VALUE, CUDA_ERROR_INVALID_HANDLE, CUDA_ERROR_NOT_MAPPED
Note:
Note that this function may also return error codes from previous, asynchronous launches.
See also:
cuGraphicsSubResourceGetMappedArray


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