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Creates a new CUDA context, enables interoperability for that context with the Direct3D device pD3DDevice , and associates the created CUDA context with the calling thread. The created CUcontext will be returned in *pCtx . Direct3D resources from this device may be registered and mapped through the lifetime of this CUDA context. If pCudaDevice is non-NULL then the CUdevice on which this CUDA context was created will be returned in *pCudaDevice .
On success, this call will increase the internal reference count on pD3DDevice . This reference count will be decremented upon destruction of this context through cuCtxDestroy(). This context will cease to function if pD3DDevice is destroyed or encounters an error.
- Parameters:
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| pCtx | - Returned newly created CUDA context |
| pCudaDevice | - Returned pointer to the device on which the context was created |
| Flags | - Context creation flags (see cuCtxCreate() for details) |
| pD3DDevice | - Direct3D device to create interoperability context with |
- Returns:
- CUDA_SUCCESS, CUDA_ERROR_DEINITIALIZED, CUDA_ERROR_NOT_INITIALIZED, CUDA_ERROR_INVALID_VALUE, CUDA_ERROR_OUT_OF_MEMORY, CUDA_ERROR_UNKNOWN
- Note:
- Note that this function may also return error codes from previous, asynchronous launches.
- See also:
- cuD3D10GetDevice, cuGraphicsD3D10RegisterResource
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