i() const | dlr::numeric::Quaternion | [inline] |
isNormalized() | dlr::numeric::Quaternion | [inline] |
j() const | dlr::numeric::Quaternion | [inline] |
k() const | dlr::numeric::Quaternion | [inline] |
normalize() | dlr::numeric::Quaternion | |
operator=(const Quaternion &source) | dlr::numeric::Quaternion | [inline] |
Quaternion() | dlr::numeric::Quaternion | [inline] |
Quaternion(double s, double i, double j, double k, bool isNormalized=false) | dlr::numeric::Quaternion | [inline] |
Quaternion(const Quaternion &source) | dlr::numeric::Quaternion | [inline] |
s() const | dlr::numeric::Quaternion | [inline] |
setValue(double s, double i, double j, double k, bool isNormalized=false) | dlr::numeric::Quaternion | [inline] |
~Quaternion() | dlr::numeric::Quaternion | [inline, virtual] |