#include <vector>
#include <dlrNumeric/array1D.h>
#include <dlrNumeric/array2D.h>
#include <dlrNumeric/polynomial.h>
#include <cmath>
#include <dlrNumeric/functional.h>
#include <dlrNumeric/utilities.h>
Go to the source code of this file.
Classes | |
class | dlr::numeric::BSpline< Type > |
Warning: This class is very new, and its test suite is still incomplete. More... | |
Namespaces | |
namespace | dlr::numeric |
This namespace contains code for 1D, 2D, and 3D arrays, matrices, coordinate transformations, rotation conversions, and much more. |
Copyright (C) 2006 David LaRose, dlr@cs.cmu.edu See accompanying file, LICENSE.TXT, for details.
Definition in file bSpline.h.