#include <dlrNumeric/array1D.h>
#include <dlrNumeric/convolutionStrategy.h>
#include <algorithm>
#include <numeric>
#include <dlrCommon/functional.h>
#include <dlrNumeric/numericTraits.h>
Go to the source code of this file.
Namespaces | |
namespace | dlr::numeric |
This namespace contains code for 1D, 2D, and 3D arrays, matrices, coordinate transformations, rotation conversions, and much more. | |
Functions | |
template<class OutputType , class KernelType , class SignalType > | |
Array1D< OutputType > | dlr::numeric::convolve1D (const Array1D< KernelType > &kernel, const Array1D< SignalType > &signal, ConvolutionStrategy strategy=DLR_CONVOLVE_ZERO_PAD_RESULT, ConvolutionROI roi=DLR_CONVOLVE_ROI_SAME) |
Unstable: interface subject to change. | |
template<class OutputType , class KernelType , class SignalType , class FillType > | |
Array1D< OutputType > | dlr::numeric::convolve1D (const Array1D< KernelType > &kernel, const Array1D< SignalType > &signal, ConvolutionStrategy strategy, ConvolutionROI roi, const FillType &fillValue) |
Unstable: interface subject to change. | |
template<class OutputType , class KernelType , class SignalType > | |
Array1D< OutputType > | dlr::numeric::convolve1D (const Array1D< KernelType > &kernel, const Array1D< SignalType > &signal, ConvolutionStrategy strategy, int boundary0, int boundary1) |
Unstable: interface subject to change. | |
template<class OutputType , class KernelType , class SignalType , class FillType > | |
Array1D< OutputType > | dlr::numeric::convolve1D (const Array1D< KernelType > &kernel, const Array1D< SignalType > &signal, ConvolutionStrategy strategy, int boundary0, int boundary1, const FillType &fillValue) |
Unstable: interface subject to change. | |
template<class OutputType , class KernelType , class SignalType > | |
Array1D< OutputType > | dlr::numeric::correlate1D (const Array1D< KernelType > &kernel, const Array1D< SignalType > &signal, ConvolutionStrategy strategy=DLR_CONVOLVE_ZERO_PAD_RESULT, ConvolutionROI roi=DLR_CONVOLVE_ROI_SAME) |
Unstable: interface subject to change. | |
template<class OutputType , class KernelType , class SignalType , class FillType > | |
Array1D< OutputType > | dlr::numeric::correlate1D (const Array1D< KernelType > &kernel, const Array1D< SignalType > &signal, ConvolutionStrategy strategy, ConvolutionROI roi, const FillType &fillValue) |
Unstable: interface subject to change. | |
template<class OutputType , class KernelType , class SignalType > | |
Array1D< OutputType > | dlr::numeric::correlate1D (const Array1D< KernelType > &kernel, const Array1D< SignalType > &signal, ConvolutionStrategy strategy, int boundary0, int boundary1) |
Unstable: interface subject to change. | |
template<class OutputType , class KernelType , class SignalType , class FillType > | |
Array1D< OutputType > | dlr::numeric::correlate1D (const Array1D< KernelType > &kernel, const Array1D< SignalType > &signal, ConvolutionStrategy strategy, int boundary0, int boundary1, const FillType &fillValue) |
Unstable: interface subject to change. |
Copyright (C) 2006-2007 David LaRose, dlr@cs.cmu.edu See accompanying file, LICENSE.TXT, for details.
Definition in file convolve1D.h.