#include <dlrNumeric/index3D.h>
Go to the source code of this file.
Namespaces | |
namespace | dlr::numeric |
This namespace contains code for 1D, 2D, and 3D arrays, matrices, coordinate transformations, rotation conversions, and much more. | |
Functions | |
Index3D | dlr::numeric::operator+ (const Index3D &index0, const Index3D &index1) |
This operator returns the elementwise sum of two Index3D instances. | |
Index3D | dlr::numeric::operator- (const Index3D &index0, const Index3D &index1) |
This operator returns the elementwise difference of two Index3D instances. | |
Index3D | dlr::numeric::operator* (const Index3D &index0, const Index3D &index1) |
This operator returns the elementwise product of two Index3D instances. | |
Index3D | dlr::numeric::operator/ (const Index3D &index0, const Index3D &index1) |
This operator returns the elementwise dividend of two Index3D instances. | |
Index3D | dlr::numeric::operator+ (const Index3D &index0, int scalar0) |
This operator adds a scalar and an Index3D. | |
Index3D | dlr::numeric::operator- (const Index3D &index0, int scalar0) |
This operator subtracts a scalar from an Index3D. | |
Index3D | dlr::numeric::operator* (const Index3D &index0, int scalar0) |
This operator multiplies an Index3D by scalar. | |
Index3D | dlr::numeric::operator/ (const Index3D &index0, int scalar0) |
This operator divides an Index3D by scalar. | |
bool | dlr::numeric::operator== (const Index3D &index0, const Index3D &index1) |
This operator checks the supplied indexs for equality. | |
bool | dlr::numeric::operator!= (const Index3D &index0, const Index3D &index1) |
This operator checks the supplied indexs for inequality. | |
std::ostream & | dlr::numeric::operator<< (std::ostream &stream, const Index3D &index0) |
This function outputs a text representation of an Index3D instance to a std::ostream. | |
std::istream & | dlr::numeric::operator>> (std::istream &stream, Index3D &index0) |
This function sets the value of an Index3D instance from a std::istream. |
Copyright (C) 2000-2009 David LaRose, dlr@cs.cmu.edu See accompanying file, LICENSE.TXT, for details.
Definition in file index3D.cpp.